melchor Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -1, D:1) a bat corpse (skeletalised by now) (4, -11, D:1) a -2 dagger (14, 15, D:1) a kobold corpse (skeletalised by now) (19, 20, D:1) a frilled lizard skeleton (22, 10, D:1) a +0 dagger (26, 20, D:1) a quokka skeleton (30, 8, D:1) a hobgoblin skeleton (31, -17, D:1) a +0 club (32, -3, D:1) a rat corpse (skeletalised by now) (35, 18, D:1) a rat skeleton (36, 17, D:1) a +0 dagger a goblin skeleton (36, 18, D:1) a +0 club a goblin skeleton (52, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (8, -6, D:2) a ball python skeleton (22, -29, D:2) a +0 robe (22, -19, D:2) a +0 spear (24, -15, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail