Dungeon Crawl Stone Soup version 0.35-a0-149-gc2f9960323 (webtiles) character file. Game seed: 9263854525070566809 29 melchor the Caller (level 3, 23/24 HPs) Began as a Demonspawn Summoner on Mar 3, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:34 (778 turns). melchor the Caller (Demonspawn Summoner) Turns: 778, Time: 00:01:34 Health: 23/24 AC: 3 Str: 8 XL: 3 Next: 1% Magic: 2/6 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: rugged brown scales 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of fog {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} j - 2 potions of moonshine {unknown} Skills: + Level 0.4 Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Jinxbite Hex 4% 2d2 28% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Eringya's Surprising Cr Summ 17% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. Message History A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * You swap places with your quokka. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. Things that are here: a +0 dagger; a kobold corpse Your cerulean imp disappears in a puff of smoke! Key pressed, stopping explore. Your quokka disappears in a puff of smoke! You open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a dagger. You see here a +0 dagger. Key pressed, stopping explore. You now have 42 gold pieces (gained 8). Key pressed, stopping explore. You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a ring mail. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You encounter a jackal. A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A rat appears in a puff of smoke. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp completely misses the jackal. The jackal barely misses your cerulean imp. You fail to reach past your cerulean imp. The jackal barely misses your cerulean imp. Your cerulean imp closely misses the jackal. You fail to reach past your cerulean imp. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal with a -3 spear. The jackal dies! No target in view! No target in view! No target in view! No target in view! You swap places with your rat. You swap places with your cerulean imp. You encounter a jackal. A jackal is nearby! A jackal is nearby! A jackal is nearby! You encounter a jackal. The jackal barks! x2 Your cerulean imp closely misses the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. Your cerulean imp closely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. Your cerulean imp hits the jackal but does no damage. The jackal barely misses you. x2; Your rat misses the jackal. The jackal barely misses you. Your cerulean imp hits the jackal with a -3 spear. The jackal dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........####># #######........# #÷.####### #..# ############..# ..............# #r........## #5r.......# #†@####.#.# .......h.......# ######..####.### #..# #.# #..# #.# #..# #.# #..# #..# You could see a jackal (ally target), a friendly cerulean imp (summoned) and 2 friendly rats. Vanquished Creatures 3 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 5 jackals A quokka (D:1) 2 ball pythons (D:2) 3 bats 2 goblins (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 95 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 98 | D:1 | Learned a level 2 spell: Call Imp 139 | D:1 | You fall into a shaft and drop 1 floor! 331 | D:1 | Found a faded altar of an unknown god. 778 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 778 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/6 778 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, ebering_ecumenical_altar_rust, chequers_serial_rivers_micro_d D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_x D:3: layout_basic, nicolae_sif_muna_console_shimmering_blue, amcnicky_altar_gilded, serial_shops, nicolae_shop_getting_attention Action || total ---------------------------++------- Attack: Normal || 44 Melee: Dagger || 17 Unarmed || 2 Spear || 25 Cast: Summon Small Mamm || 21 Call Imp || 8 Armour: Robe || 25 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 782 | 747 | 35 | 0 | 534 | 3 | 260.7 | Dungeon | 782 | 747 | 35 | 0 | 534 | 3 | 260.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 113 daAuts D:3: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+