Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 2640299043808806665 158 melchor the Caller (level 5, 17/35 HPs) Began as a Demonspawn Summoner on Mar 11, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:04:15 (1737 turns). melchor the Caller (Demonspawn Summoner) Turns: 1737, Time: 00:04:16 Health: 17/35 AC: 3 Str: 8 XL: 5 Next: 16% Magic: 3/9 EV: 10 Int: 17 God: Gold: 161 SH: 0 Dex: 14 Spells: 4/10 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 2.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to call your familiar A: powered by death 2, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +1 dagger of venom (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Wands a - a wand of flame (22) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of noise {unknown} h - 2 scrolls of poison {unknown} m - a scroll of silence {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of magic f - 6 potions of curing {unknown} j - 4 potions of mutation {unknown} k - a potion of ambrosia {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 2% 1 b - Call Imp Summ 44% N/A 3% 2 c - Call Canine Familiar Summ 22% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 22% N/A 22% 4 Soul Splinter Necr 8% N/A 26% 1 Maxwell's Portable Pile Tloc 2% (3-9)d2 58% 3 Sigil of Binding Hex 2% N/A 58% 3 Summon Seismosaurus Egg Summ/Erth 12% N/A 58% 4 Brom's Barrelling Bould Conj/Erth 2% 2d4 94% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate health from kills. You have a small tail. Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the jackal from afar with a -3 spear! The jackal dies! No target in view! No target in view! No target in view! You encounter a jackal. Your cerulean imp hits the jackal but does no damage. A jackal is nearby! A jackal is nearby! A jackal is nearby! Your cerulean imp misses the jackal. The jackal barely misses your cerulean imp. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. You swap places with your cerulean imp. The jackal barely misses you. Your cerulean imp hits the jackal but does no damage. You see here a +0 spear. You hit the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! No target in view! No target in view! No target in view! No target in view! You swap places with your rat. You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. You swap places with your rat. You see here a +0 spear. You encounter a jackal. You see here a jackal corpse. A jackal is nearby! A jackal is nearby! A jackal is nearby! You encounter an ogre. It is wielding a +0 giant spiked club. Found a scroll labelled VIEGHE RIKHIRE. Found a stone staircase leading down. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The ogre shouts! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places with your inugami. Your inugami hits the ogre. You swap places with your cerulean imp. Your inugami hits the ogre. Your cerulean imp hits the ogre from afar with a -3 spear. The ogre hits your inugami with a +0 giant spiked club! Your inugami barely misses the ogre. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your cerulean imp hits the ogre but does no damage. Your inugami hits the ogre. The ogre hits your inugami with a +0 giant spiked club!!! Your inugami dies! Your inugami disappears in a puff of smoke! You swap places with your rat. Your cerulean imp hits the ogre from afar with a -3 spear. You see here a jackal corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your cerulean imp hits the ogre from afar with a -3 spear. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your cerulean imp hits the ogre but does no damage. The ogre closely misses your cerulean imp. Your cerulean imp hits the ogre with a -3 spear. The ogre dies! Your Spellcasting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .###. .# ..... #.# .###....?.######..# ...#.# #..)5r†..# #...# ######@### ####...# ###.)†r.# #.r....# #...###.# #.####.)###.### >.. #w# #.....# #.... ..# ####..# ..... ### #..# #[... ##..# .... #...# ..) You could see a friendly cerulean imp (summoned) and 2 friendly rats. Vanquished Creatures An adder (D:3) A dart slug (D:3) 3 hobgoblins (D:1) 2 jackals (D:3) A ball python (D:1) 4 bats A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:3) An adder (D:3) 2 dart slugs (D:1) A ribbon worm (D:3) 4 endoplasms 3 hobgoblins A jackal (D:3) A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards 4 goblins 5 kobolds (D:1) 3 rats (D:1) 37 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 107 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 107 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 127 | D:1 | Learned a level 2 spell: Call Imp 274 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 328 | D:1 | Learned a level 3 spell: Call Canine Familiar 827 | D:2 | Identified the +2 battleaxe of Floods {freeze, Str-4 Int+5} 1561 | D:3 | Reached skill level 5 in Summonings 1682 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1682 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/8 1725 | D:3 | Encountered an ogre 1736 | D:3 | Killed an ogre 1737 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1737 | D:3 | Reached XP level 5. HP: 17/35 MP: 3/9 1737 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, ebering_ecumenical_altar_abandoned, minmay_octomino_j4 D:2: layout_loops_ring, minmay_misc_feat_enclosed D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 5 | 5.8 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 100 | 2 || 102 Melee: Unarmed | 7 | || 7 Short sword | 63 | || 63 Dagger | 30 | 2 || 32 Cast: Summon Small Mamm | 44 | 2 || 46 Call Imp | 20 | 1 || 21 Call Canine Famil | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Distracted | 1 | || 1 Armour: Robe | 55 | || 55 Leather armour | 31 | 1 || 32 Dodge: Dodged | 71 | 1 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1736 | 1690 | 46 | 8 | 1202 | 3 | 578.7 | Dungeon | 1736 | 1690 | 46 | 8 | 1202 | 3 | 578.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 679 daAuts D:3: 295 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+