Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 10367217284060529929 9 melchor the Caller (level 2, 13/19 HPs) Began as a Demonspawn Summoner on Mar 17, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (110 turns). melchor the Caller (Demonspawn Summoner) Turns: 110, Time: 00:00:26 Health: 13/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! A bat appears in a puff of smoke. Your bat closely misses the jackal. The jackal bites your bat. You encounter a jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places with your bat. The jackal bites your bat. Your bat misses the jackal. The jackal closely misses your bat. Your bat barely misses the jackal. You encounter a jackal. Your bat completely misses the jackal. Your bat closely misses the jackal. The jackal barely misses your bat. Your bat misses the jackal. Your bat barely misses the jackal. x2; The jackal closely misses your bat. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal misses your bat. Your bat misses the jackal. The jackal barely misses your bat. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal bites your bat. Your bat completely misses the jackal. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. Your quokka closely misses the jackal. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat misses the jackal. The jackal bites your bat. Your bat misses the jackal. Your quokka misses the jackal. The jackal closely misses your bat. Your quokka bites the jackal but does no damage. Your bat hits the jackal but does no damage. The jackal bites your bat but does no damage. Your quokka bites the jackal. Your bat hits the jackal. The jackal dies! Your bat closely misses the jackal. Your quokka closely misses the jackal. You encounter a jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka bites the jackal. The jackal completely misses your quokka. Your quokka bites the jackal but does no damage. Your quokka misses the jackal. The jackal misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. Your bat hits the jackal. The jackal closely misses your bat. Your quokka misses the jackal. Your bat hits the jackal. The jackal dies! Your bat hits the jackal but does no damage. Your quokka bites the jackal. The jackal bites your quokka. Your quokka misses the jackal. Your bat closely misses the jackal. Your bat barely misses the jackal. Your quokka misses the jackal. The jackal attacks as it pursues you! The jackal completely misses you. Your bat hits the jackal but does no damage. The jackal misses you. Your bat hits the jackal but does no damage. Something barely misses your quokka. The jackal attacks as it pursues you! The jackal misses you. Your bat misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal bites your quokka but does no damage. The jackal barely misses you. The jackal closely misses your quokka. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses your quokka. Your quokka closely misses the jackal. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. The jackal bites you. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal misses your quokka. Something closely misses your quokka. Your quokka bites the jackal. The jackal dies! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. .. .. . #. ######################## #.####.♣.ß.♣.♣.♣.♣.ß.♣†♣.♣.♣. #...........@h..rhr†h.......† ###.##.♣.♣.♣.♣.♣.ß.♣.♣.♣.ß.♣. ##...######################## ##.§>..####### #............. ##......###### #....#†# #####'###### #.........# You could see 2 jackals and 2 friendly quokkas. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Discovered your monstrous ancestry. 110 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 110 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, dreamdust_wishing_well, chequers_avenue, minmay_fountain_box, kennysheep_minor_cross Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Punch || 1 Cast: Summon Small Mamm || 10 Armour: Robe || 23 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 27 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 27 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+