Dungeon Crawl Stone Soup version 0.35-a0-999-g96832895d0 (webtiles) character file. Game seed: 18318995036389598435 30 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Aug 11, 2026. Quit the game on level 2 of the Dungeon on Sept 7, 2026. The game lasted 00:02:09 (784 turns). melchor the Caller (Demonspawn Summoner) Turns: 784, Time: 00:02:10 Health: 24/24 AC: 7 Str: 8 XL: 3 Next: 3% Magic: 1/6 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: rugged brown scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You sometimes gain a little power by taking damage. Message History The kobold dies! No target in view! You swap places with your bat. You swap places with your quokka. You encounter a ribbon worm. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! You encounter a rat and a frilled lizard. The rat squeaks loudly. You swap places with your bat. You encounter an endoplasm. Your bat barely misses the ribbon worm. You swap places with your bat. Your bat barely misses the ribbon worm. The ribbon worm barely misses you. Your bat hits the ribbon worm but does no damage. You barely miss the ribbon worm. Your bat hits the ribbon worm but does no damage. Your bat hits the frilled lizard. The frilled lizard dies! The rat barely misses your bat. The ribbon worm barely misses you. Your cerulean imp hits the ribbon worm from afar with a -3 spear. Your quokka barely misses the ribbon worm. You barely miss the ribbon worm. The ribbon worm is moderately wounded. Your bat hits the ribbon worm but does no damage. Your bat hits the endoplasm but does no damage. Your quokka bites the ribbon worm. The ribbon worm bites you but does no damage. Your cerulean imp hits the ribbon worm but does no damage. The rat twitches its whiskers. The rat bites you. You slash the ribbon worm! The ribbon worm is almost dead. Your bat barely misses the ribbon worm. Your quokka bites the ribbon worm. The ribbon worm dies! Your cerulean imp hits the rat but does no damage. The endoplasm hits you but does no damage. The rat bites you but does no damage. Your quokka bites the endoplasm. You barely miss the endoplasm. The endoplasm is moderately wounded. Your bat closely misses the rat. Your bat hits the endoplasm but does no damage. Your cerulean imp hits the rat from afar with a -3 spear. The rat dies! Your quokka bites the endoplasm. The endoplasm dies! No target in view! No target in view! You encounter an adder. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the adder from afar with a -3 spear. The adder hisses angrily. The adder bites your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder misses your cerulean imp. Your cerulean imp barely misses the adder. The adder bites your cerulean imp. Your cerulean imp completely misses the adder. The adder bites your cerulean imp. x2; Your cerulean imp misses the adder. The adder bites your cerulean imp but does no damage. Your cerulean imp misses the adder. You swap places with your quokka. Your quokka disappears in a puff of smoke! The adder enters a dispersal trap! Your cerulean imp blinks! The adder blinks! Your bat blinks! You blink. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp closely misses the adder. Your bat closely misses the adder. The adder barely misses your bat. Your bat completely misses the adder. Your cerulean imp hits the adder from afar with a -3 spear. Your bat disappears in a puff of smoke! Your cerulean imp completely misses the adder. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. Your cerulean imp hits the adder with a -3 spear. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# # #...# ######.##### #...# #@.......... #...# #........... .####...#####.5..#.##... ............#.#....## # ....................# ............#.#....... ####...#####.^.....## ##..†..## #.##.##.# #.......# #.# .# # You could see a friendly cerulean imp (summoned). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 2 frilled lizards 2 goblins (D:1) A kobold (D:2) A rat (D:2) 18 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Upgraded the game from 0.35-a0-841-ge685053aba to | 0.35-a0-999-g96832895d0 268 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 271 | D:1 | Learned a level 2 spell: Call Imp 784 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 784 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 784 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 13 Melee: Long sword || 12 Unarmed || 1 Cast: Summon Small Mamm || 21 Call Imp || 6 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 788 | 760 | 28 | 0 | 599 | 2 | 394.0 | Dungeon | 788 | 760 | 28 | 0 | 599 | 2 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 642 daAuts D:2: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+