Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 2672531399398517382 68 melchor the Caller (level 4, 30/30 HPs) Began as a Demonspawn Summoner on Oct 26, 2026. Quit the game on level 2 of the Dungeon on Oct 31, 2026. The game lasted 00:08:10 (1446 turns). melchor the Caller (Demonspawn Summoner) Turns: 1446, Time: 00:08:10 Health: 30/30 AC: 4 Str: 9 XL: 4 Next: 0% Magic: 5/8 EV: 10 Int: 17 God: Gold: 60 SH: 4 Dex: 13 Spells: 2/8 levels left rFire . . . (100%) d - +0 scimitar rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... e - amulet of wildshape Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: guardian spirit, wizardry (x1) @: no status effects A: magic shield, magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 scimitar (weapon) Armour a - a +0 robe b - a +0 pair of gloves (worn) f - a +0 leather armour (worn) Jewellery c - a ring of wizardry (worn) e - an amulet of wildshape (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 1% 1 b - Call Imp Summ 38% N/A 1% 2 c - Call Canine Familiar Summ 19% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 11% 1 Slow Hex 8% N/A 11% 1 Eringya's Surprising Cr Summ 19% N/A 12% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History Your quokka bites the goblin. The goblin barely misses your quokka. Your cerulean imp disappears in a puff of smoke! Your quokka barely misses the goblin. The goblin closely misses your quokka. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The goblin hits your quokka with a +0 dagger. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka misses the goblin. Your quokka bites the goblin. The goblin dies! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your quokka bites the endoplasm! The endoplasm dies! You swap places with your quokka. Key pressed, stopping explore. Your bat disappears in a puff of smoke! You see here a quokka corpse. Key pressed, stopping explore. Things that are here: a dart slug corpse; a ribbon worm corpse Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. You see here a quokka skeleton. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. f - 2 green potions Okay, then. Okay, then. You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here the alchemy staff of Bodily Humours {rPois rC++ Int-4 Earth Alch}. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A bat appears in a puff of smoke. A bat appears in a puff of smoke. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an endoplasm (asleep, ally target) Attack! Your bat hits the endoplasm. Your bat hits the endoplasm. The endoplasm barely misses your bat. Your bat hits the endoplasm but does no damage. x2 The endoplasm hits your bat. Your bat hits the endoplasm. The endoplasm closely misses your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. x2 Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. Your bat barely misses the endoplasm. Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm dies! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ##.## .....# # #.#...## #.# ......$ #.#.#b#...# .......b.# #.#.##5.# #.......# #....##... #.#.##@## .........~ #......# ....~~~◊.. ###.#### .....~~≈~~~~ #|# #....~~~≈≈≈≈≈ #.# .....~◊~≈≈≈≈≈ #.# #.◊.~≈~≈≈≈≈≈~~ #.# #..~≈~≈≈≈≈~◊~~. ##.####..~~~≈≈~◊◊~~~.~ #.......~~◊~≈≈◊~~◊~... You could see a friendly cerulean imp (summoned) (5) and a friendly bat (summoned) (b). Vanquished Creatures Jessica (D:2) An endoplasm (D:1) A quokka (D:2) 2 ball pythons (D:1) A frilled lizard (D:1) 3 goblins 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 2 hobgoblins (D:1) 2 quokkas 2 ball pythons 2 bats (D:2) 3 frilled lizards (D:1) 2 goblins 3 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Upgraded the game from 0.35-a0-1339-g60e87af945 to | 0.35-a0-1351-g353b7fdae5 268 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 268 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 271 | D:1 | Learned a level 2 spell: Call Imp 975 | D:2 | Encountered Jessica 1009 | D:2 | Killed Jessica 1010 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1010 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/7 1014 | D:2 | Learned a level 3 spell: Call Canine Familiar 1134 | D:2 | Reached skill level 5 in Summonings 1428 | D:2 | Identified the alchemy staff of Bodily Humours {rPois rC++ | Int-4 Earth Alch} 1446 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1446 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1446 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, minmay_tetromino_l4 D:2: minmay_diamond_boxcup, layout_loops_corners, chequers_big_river, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.8 Summonings | 4 5 | 5.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | || 26 Melee: Unarmed | 5 | || 5 Scimitar | 21 | || 21 Cast: Summon Small Mamm | 53 | || 53 Call Imp | 20 | || 20 Stab: Sleeping | 1 | || 1 Armour: Robe | 30 | || 30 Leather armour | 5 | || 5 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1452 | 1376 | 76 | 10 | 933 | 2 | 726.0 | Dungeon | 1452 | 1376 | 76 | 10 | 933 | 2 | 726.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 712 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+