Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 14504291646230854180 9 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Oct 31, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (450 turns). melchor the Caller (Demonspawn Summoner) Turns: 450, Time: 00:00:54 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - 3 scrolls of revelation {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Foxfire Conj/Fire 4% 2x1d4 22% 1 Eringya's Surprising Cr Summ 14% N/A 34% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The endoplasm barely misses your rat. Your bat hits the endoplasm. Your rat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The endoplasm misses your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the endoplasm but does no damage. The endoplasm barely misses your bat. Your bat hits the endoplasm. The endoplasm hits your bat but does no damage. The endoplasm barely misses your bat. Your bat completely misses the endoplasm. Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat hits the endoplasm. Your bat hits the endoplasm. The endoplasm barely misses your quokka. Your bat hits the endoplasm but does no damage. Your quokka bites the endoplasm. The endoplasm dies! You swap places with your bat. Your bat disappears in a puff of smoke! You open the door. There is an open door here. Found a club. You open the door. Key pressed, stopping explore. There is an open door here. Your quokka disappears in a puff of smoke! You open the door. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A rat appears in a puff of smoke. A quokka appears in a puff of smoke. The endoplasm freezes you. You are frozen. Your rat barely misses the endoplasm. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Your rat barely misses the endoplasm. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your quokka bites the endoplasm. The endoplasm dies! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. Your rat disappears in a puff of smoke! Key pressed, stopping explore. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Found 4 atropa-tipped darts. You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! A quokka appears in a puff of smoke. The bat barely misses your quokka. The bat closely misses your quokka. The bat hits your quokka but does no damage. A quokka appears in a puff of smoke. The bat hits your quokka but does no damage. The bat barely misses your quokka. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ........ #.# ....♣.... ###.# .......... #...# ####.#### #.......# #.##.##.# #.##.##.#### #.##.r@...(# #.#####r##.# #.# .# #.. .# ### ## You could see 2 friendly quokkas (r). Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Found a faded altar of an unknown god. 230 | D:1 | Found Zerph's Weapon Shop. 450 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 450 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 450 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, serial_shops, shop, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.2 Summonings | 4 | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Whip || 8 Unarmed || 8 Dagger || 1 Cast: Summon Small Mamm || 19 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 449 | 449 | 0 | 0 | 317 | 1 | 449.0 | Dungeon | 449 | 449 | 0 | 0 | 317 | 1 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 449 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+