melchor Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, 5, D:1) a +0 club a +0 robe a goblin corpse (skeletalised by now) (8, -9, D:1) a +0 sling (9, -9, D:1) a +0 ring mail (10, -4, D:1) a +0 club (18, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (21, -12, D:1) a staff of fire (24, 29, D:1) a ball python corpse (skeletalised by now) (27, 8, D:1) a +0 hand axe (33, -2, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (34, -1, D:1) a +0 dagger (41, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) a bat corpse (skeletalised by now) (2, 4, D:2) a +0 club (9, 0, D:2) a +0 mace (11, 1, D:2) a +0 dagger a stone (19, -2, D:2) a hobgoblin skeleton (20, 23, D:2) an adder skeleton (21, -5, D:2) a +0 spear (21, 21, D:2) a +0 dagger a +0 sling (21, 23, D:2) a +0 club a kobold skeleton (22, -5, D:2) a +0 club (22, 28, D:2) a +0 mace (36, -7, D:2) a +0 club 5 stones (37, -12, D:2) a +0 dagger (47, 20, D:2) a +0 club Level 3 of the Dungeon (3, -21, D:3) a +0 helmet (20, -37, D:3) a hobgoblin skeleton (34, 14, D:3) a +0 robe (46, -35, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -3, D:4) an adder corpse