meloop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 3, D:1) a stone a kobold corpse (skeletalised by now) (4, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -16, D:1) a +0 club (33, -4, D:1) a rat corpse (skeletalised by now) (39, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -35, D:1) a +0 leather armour (50, -29, D:1) a +0 leather armour (50, -20, D:1) a hobgoblin corpse (skeletalised by now) (53, -1, D:1) 4 curare-tipped darts (57, -5, D:1) a +0 dagger (58, -5, D:1) a +0 short sword (63, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (4, 13, D:2) a bat corpse Level 3 of the Dungeon (1, -9, D:3) the +2 mace "Coleats" {elec, ^Contam rPois Int+6} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) (4, 13, D:3) a hobgoblin corpse (6, 2, D:3) a hound corpse