meloop Level 1 of the Dungeon (6, 4, D:1) a +0 dagger (23, 31, D:1) a +0 club a stone (25, 40, D:1) a +0 dagger (27, 28, D:1) a bat skeleton (28, 26, D:1) 2 boomerangs (34, -1, D:1) a ball python corpse (skeletalised by now) (39, 16, D:1) a jackal skeleton a jackal skeleton (45, 28, D:1) a +0 whip a stone a kobold skeleton (48, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 10, D:2) an adder corpse (skeletalised by now) (19, -2, D:2) a +0 hand axe (22, 15, D:2) a ball python corpse (skeletalised by now) (23, -5, D:2) the spore talisman "Runan" {Slay+2 SInv} [spore talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (24, 27, D:2) a ball python skeleton (24, 29, D:2) 5 stones a kobold skeleton (28, 35, D:2) a +0 mace a +0 leather armour a +0 dagger a jackal skeleton a jackal skeleton (29, 4, D:2) a ball python skeleton (29, 5, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 6, D:2) an adder corpse (skeletalised by now) (32, 38, D:2) a +0 sling (36, 1, D:2) an adder skeleton (45, 41, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger a +0 robe (1, -7, D:3) a +0 robe (5, 2, D:3) a +0 short sword a +0 ring mail (7, 1, D:3) a rat corpse (7, 2, D:3) a +0 hand axe (8, -10, D:3) a bat corpse (skeletalised by now) (8, 2, D:3) a +0 short sword (13, -11, D:3) a +0 club (14, -10, D:3) a rat corpse (skeletalised by now) (15, -12, D:3) a jackal corpse (skeletalised by now) (15, -11, D:3) a +0 dagger a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (20, -19, D:3) a +0 flail (33, -22, D:3) a +0 spear a +0 spear (34, -20, D:3) a +0 club