Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14297342178034332019 27 merton the Gusty (level 2, 0/22 HPs) Began as a Deep Elf Air Elementalist on July 12, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:16:51 (1151 turns). merton the Gusty (Deep Elf Air Elementalist) Turns: 1151, Time: 00:16:52 Health: 0/22 AC: 3 Str: 5 XL: 2 Next: 93% Magic: 4/8 EV: 12 Int: 19 God: Gold: 104 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth c - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: berserking, lethally poisoned (0 -> -3), very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 174 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a ring of wizardry (worn) Talismans e - an inkwell talisman Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 1% 1 b - Static Discharge Conj/Air 26% 3-5/arc 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 3% 3 Airstrike Air 9% 2d(2-18) 11% 4 Gloom Hex/Necr 4% N/A 17% 3 Dispel Undead Necr 2% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The adder completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 48% to hit) The zap hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 48% to hit) The zap misses the adder. You feel sick. You are no longer poisoned. The adder closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 48% to hit) The zap misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You are too berserk! You closely miss the adder. The adder is severely wounded. You die... ##......##.#+###........# #......##. #........# #......... ###'###### #########.# ###.# .. #...# # #.#.## #.#..# #.#.##.# #@S....# ###....# ...#.# #....# .#.# $.## .#.# .. ### .#.# ##. ..####...# .....#... You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms A hobgoblin (D:1) 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 5 goblins 3 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | merton the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 393 | D:1 | Learned a level 2 spell: Static Discharge 540 | D:1 | Reached skill level 4 in Air Magic 847 | D:2 | Found Gaohis's Weapon Emporium. 887 | D:2 | Bought a +0 quarterstaff for 70 gold pieces 1150 | D:2 | HP: 1/22 [poisoned by an adder] 1151 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 | 4.2 Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 7 Quarterstaff || 4 Cast: Shock || 52 Drink: Berserk rage || 1 Armour: Robe || 16 Dodge: Dodged || 18