Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14635539136373131727 53 merton the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on July 13, 2026. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:14:43 (1604 turns). merton the Conjurer (Draconian Conjurer) Turns: 1604, Time: 00:14:44 Health: -4/26 AC: 5 Str: 9 XL: 3 Next: 62% Magic: 1/6 EV: 11 Int: 18 God: Gold: 152 SH: 0 Dex: 11 Spells: 1/6 levels left rFire . . . (100%) a - staff of air rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Magical Staves a - a staff of air (weapon) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of immolation {unknown} h - a scroll of silence {unknown} k - a scroll of fog {unknown} l - a scroll of noise {unknown} m - a scroll of blinking {unknown} n - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of lignification {unknown} o - 2 potions of invisibility {unknown} Skills: * Level 0.8 Staves - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations * Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Blink Tloc 2% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Gloom Hex/Necr 2% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. The orc hits you with a +0 whip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. The orc hits you with a +0 whip. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Your Conjurations skill increases to level 5! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ### #<# #.# #.# #.######## #<@ooo.o.. #.######## #.. #### You could see an orc priest and 3 orcs. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) An orc (D:3) 3 endoplasms 10 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) 6 goblins 3 kobolds (D:1) 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | merton the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 232 | D:1 | Learned a level 2 spell: Searing Ray 380 | D:1 | Learned a level 2 spell: Blink 722 | D:1 | Reached XP level 3. HP: 19/26 MP: 3/6 1604 | D:3 | Reached skill level 5 in Conjurations 1604 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_cross D:2: cheibrodos_greedy_goblins, layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Conjurations | 5 | 5.0 Staves | | 0.8 Stealth | | 1.7 Spellcasting | | 2.0 Evocations | | 0.6 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Unarmed || 18 Staff || 51 Tailslap || 5 Cast: Magic Dart || 52 Stab: Sleeping || 1 Armour: None || 50 Dodge: Dodged || 43