merton Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (2, 1, D:1) a +0 club a ball python corpse (skeletalised by now) (2, 14, D:1) a +0 short sword a goblin corpse (skeletalised by now) (3, 22, D:1) a +0 dagger (4, 14, D:1) a +0 pair of gloves (4, 21, D:1) a frilled lizard corpse (skeletalised by now) (12, 4, D:1) a frilled lizard skeleton (12, 31, D:1) a bat skeleton (16, 15, D:1) a +0 dagger a bat skeleton a ball python skeleton (18, -3, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (20, 4, D:1) a +0 dagger a goblin skeleton (20, 38, D:1) a +0 leather armour (21, 15, D:1) a ball python skeleton (24, 2, D:1) a +0 plate armour (24, 29, D:1) a bat skeleton (26, 6, D:1) a +0 dagger (34, 6, D:1) a +0 short sword (42, -6, D:1) a ball python skeleton (44, 29, D:1) a +0 club Level 2 of the Dungeon (10, -3, D:2) a +0 spear of venom (11, -6, D:2) a +0 whip a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (11, -5, D:2) a +0 club (13, 5, D:2) a +0 leather armour (15, 8, D:2) a jackal skeleton (20, 12, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, -11, D:2) a bat skeleton (24, 2, D:2) a +0 ring mail a jackal skeleton (24, 13, D:2) a +0 hand axe (25, -29, D:2) a +0 scale mail (29, 10, D:2) a hobgoblin skeleton (30, 6, D:2) a +0 club a goblin skeleton (36, -28, D:2) a rat corpse (skeletalised by now) (40, 12, D:2) a +0 club (42, -4, D:2) a rat skeleton (45, 9, D:2) a quokka skeleton (54, -8, D:2) a +0 short sword (55, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 31, D:3) a quokka corpse (3, 30, D:3) a hobgoblin corpse (4, 8, D:3) a scroll of identify (4, 24, D:3) a +0 club (15, 36, D:3) a quokka corpse (20, 40, D:3) a +0 scythe a +0 robe the human corpse of Sigmund