mfletch12 Level 1 of the Dungeon (0, 4, D:1) a +0 club (1, 7, D:1) a +0 hand axe (1, 8, D:1) a +0 chain mail (17, 26, D:1) a +0 club a gnoll corpse (skeletalised by now) (18, 26, D:1) a +0 dagger 5 stones (27, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 17, D:1) a bat corpse (skeletalised by now) (35, 16, D:1) a +0 robe (40, 24, D:1) a hobgoblin skeleton (41, 9, D:1) a quokka skeleton (44, 32, D:1) a bat corpse (45, 28, D:1) a ball python skeleton (51, 32, D:1) a +0 club (58, 17, D:1) a hobgoblin corpse (58, 24, D:1) a +0 dagger (66, 36, D:1) a +0 club (66, 38, D:1) a quokka corpse Level 2 of the Dungeon (1, -1, D:2) a ball python corpse (2, -8, D:2) a +0 dagger (6, 3, D:2) the quill talisman "Arime" {rPois rC- MP+10} [quill talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). (unseen) (11, 4, D:2) a +0 leather armour