Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 12861400452824274276 2 mfletch12 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Aug 23, 2026. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (48 turns). mfletch12 the Conjurer (Octopode Conjurer) Turns: 48, Time: 00:00:39 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin completely misses you. You barely miss the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin misses you. You tentacle-slap the goblin but do no damage. You squeeze the goblin, but do no damage. The goblin is heavily wounded. You constrict the goblin. The goblin struggles to escape constriction. The rat barely misses you. You tentacle-slap the goblin but do no damage. The goblin is severely wounded. You constrict the goblin. You kill the goblin! You encounter a jackal. The jackal misses you. The rat closely misses you. The rat barely misses you. The jackal leaves your sight. You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. You kill the jackal! The rat misses you. The rat closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the rat but do no damage. Your grab misses the rat. Your squeeze misses the rat. The hobgoblin closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat leaves your sight. You tentacle-slap the rat. You kill the rat! The jackal barely misses you. The rat bites you. You die... #.# #.# # ######.# ####### # ##...##.####.....g ####.............## ..)......#.##....># # ####.....#.##.#...#.##.. ##...##.##....g...... ######.##.#.@h...... #.##.##rg#..... #........# b... ####...).# #.. #...#.# . .... .. ##### .###. ## ≈≈≈≈§ #. #. ≈≈§§≈ You could see a jackal, a hobgoblin, a goblin and a rat. Vanquished Creatures A jackal (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfletch12 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 25 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 25 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+