mfletch12 Level 1 of the Dungeon (1, 18, D:1) a bat corpse (skeletalised by now) (2, 18, D:1) a hobgoblin corpse (skeletalised by now) (3, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -8, D:1) a jackal skeleton (16, -7, D:1) a jackal skeleton (20, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (21, 32, D:1) a +0 club (25, 30, D:1) a bat skeleton (29, 10, D:1) a rat corpse (skeletalised by now) (29, 11, D:1) a +0 dagger (33, -3, D:1) a frilled lizard corpse (skeletalised by now) (34, -3, D:1) a rat corpse (skeletalised by now) (34, -2, D:1) a ball python corpse (skeletalised by now) (35, 12, D:1) a +0 hand axe (41, 28, D:1) a +0 club (42, -3, D:1) a frilled lizard corpse (skeletalised by now) (44, -7, D:1) a +0 club a ball python corpse (skeletalised by now) (44, 28, D:1) a rat corpse (skeletalised by now) (45, 27, D:1) a quokka corpse (skeletalised by now) (48, 1, D:1) a bat corpse (skeletalised by now) (50, 14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (21, -1, D:2) a +0 chain mail (23, -6, D:2) a ball python skeleton (29, 19, D:2) a bat skeleton (31, -1, D:2) a +0 club a +0 sling a ball python skeleton a goblin skeleton (32, 1, D:2) an adder skeleton (32, 3, D:2) a +0 dagger a goblin skeleton (34, 19, D:2) a +2 buckler of protection (40, 19, D:2) a +0 ring mail (43, 18, D:2) a frilled lizard corpse (skeletalised by now) (45, 23, D:2) 2 flux baubles (47, 22, D:2) a +0 pair of gloves (49, 10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (59, 12, D:2) a +0 hand axe Level 3 of the Dungeon (3, 12, D:3) a ball python corpse (skeletalised by now) (3, 24, D:3) a +0 dagger (10, 11, D:3) a +0 sling (29, 21, D:3) a bat skeleton (38, 11, D:3) a +0 hand axe (44, 30, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Habb's Humungous Hoard the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (614 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a potion of haste (unknown) (140 gold) a hive talisman (420 gold) a +0 hand cannon (378 gold) the +2 halberd "Enug" {drain, rElec Str+3} (525 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a potion of heal wounds (112 gold) a book of the Hunter (334 gold) a +1 hat of intelligence (224 gold) a manual of Hexes (1120 gold) a book of Hexes (565 gold) a +0 helmet (63 gold) (2, 8, D:4) a +0 long sword (4, 3, D:4) a +0 halberd (4, 4, D:4) a +0 whip (5, 0, D:4) a poisoned dart (5, 3, D:4) a +0 whip (15, 3, D:4) a +0 club (27, 33, D:4) a +0 chain mail (29, -1, D:4) a +0 dagger (30, 5, D:4) a hobgoblin corpse (38, -2, D:4) a +0 chain mail (38, 26, D:4) the +0 ring mail of the Swamp {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (39, 21, D:4) a ball python corpse (skeletalised by now) (43, 13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (45, 14, D:4) a +0 club a goblin corpse (skeletalised by now) (46, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (48, 10, D:4) a +0 short sword