Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4045540530916449460 22 mfletch12 the Magician (level 2, -10/19 HPs) Began as a Demonspawn Hedge Wizard on Oct 2, 2026. Mangled by a sleepcap (14 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:03:18 (1137 turns). mfletch12 the Magician (Demonspawn Hedge Wizard) Turns: 1137, Time: 00:03:19 Health: -10/19 AC: 2 Str: 10 XL: 2 Next: 68% Magic: 6/6 EV: 2 Int: 14 God: Gold: 36 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of faith Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.5 Short Blades + Level 2.0 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.1 Necromancy + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 24% 2d7 11% 1 Apportation Tloc 8% N/A 16% 1 Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Vhi's Electric Charge Tloc/Air 6% N/A 87% 4 Ignite Poison Fire/Alch 2% N/A 91% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a sleepcap. You encounter a jackal. You encounter a jackal. The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... ##### #...# #...# #...# # #...# #~♣♣ ♣...####### ♣~~~~ ♣.f.h..h.. ♣~~~~♣♣♣@# ...# ♣~~♣~~~~~♣# ...# ~~~~~~~~P♣####.....# ~♣~~~~~~~~...#.....# ~~♣P~~~~~~♣#.#.....# PP~~~~~~~♣~#.#.....### PPP~≈≈~~~~♣.......... ~~~≈≈≈~≈~~♣♣.#.....# ~~≈≈≈≈≈≈♣~♣♣.......# You could see a sleepcap and 2 jackals. Vanquished Creatures An endoplasm (D:1) 6 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfletch12 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 219 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 1137 | D:2 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_shore_a, minmay_misc_feat_columns, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Dodging | 2 | 2.0 Short Blades | | 0.5 Spellcasting | | 3.1 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Dagger || 62 Cast: Magic Dart || 9 Stab: Sleeping || 12 Armour: Robe || 25 Dodge: Dodged || 33