Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7983993450208882261 48 mfletch12 the Firebug (level 3, 0/24 HPs) Began as a Demonspawn Fire Elementalist on Oct 28, 2026. Slain by Terence ... wielding a +5 flail of protection (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:46 (2047 turns). mfletch12 the Firebug (DsFE) Turns: 2047, Time: 00:07:46 Health: 0/24 AC: 9 Str: 8 XL: 3 Next: 50% Magic: 0/6 EV: 11 Int: 17 God: Gold: 40 SH: 4 Dex: 13 Spells: 3/6 levels left rFire + + . (33%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) d - +1 cloak of Eternal Winter {-Tele +Inv Fly rF+} rCorr + (50%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no teleportation @: resistant, flying A: icemail 1, condensation shield a: Evoke Invisibility (28%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - the +1 cloak of Eternal Winter (worn) {-Tele +Inv Fly rF+} (You found it on level 2 of the Dungeon) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. Scrolls c - 3 scrolls of enchant weapon {unknown} e - 2 scrolls of fog {unknown} h - a scroll of fear {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic j - a potion of lignification {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 1.1 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Vampiric Draining Necr 1% 2d6 50% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Leda's Liquefaction Alch/Erth 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) Message History Terence hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You block Terence's attack. You hit Terence but do no damage. Terence closely misses you. You barely miss Terence. You block Terence's attack. You hit Terence but do no damage. Terence hits you but does no damage. You barely miss Terence. You block Terence's attack. You hit Terence but do no damage. Terence hits you with a +5 flail of protection. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence hits you with a +5 flail of protection! You closely miss Terence. Terence is lightly wounded. Terence hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. It was a potion of resistance. You feel protected. Terence is no longer more vulnerable to fire. Terence closely misses you. You hit Terence. Terence is moderately wounded. You block Terence's attack. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +5 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence bares his teeth. Terence hits you with a +5 flail of protection. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ###### #### .....# #... ####.# ########## #####.## #.# #...@@...# ##...#.# #.#######.######.#####.###..## #......................# #.... #.#######.#####.....##.###..## #.# #.# #....>#......... ####.# #.# #...........#.## .....# #.# #.....#.##.##.## .##### #.# #.....#.##.##.## ########## #.# ##..###.##.##... You could see Terence. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 endoplasms (D:1) 7 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfletch12 the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 465 | D:1 | Reached skill level 3 in Fire Magic 465 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 465 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 468 | D:1 | Learned a level 2 spell: Scorch 1513 | D:2 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 1513 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1520 | D:2 | Identified the +1 cloak of Eternal Winter {-Tele +Inv Fly | rF+} 2019 | D:2 | Encountered Terence 2047 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: minmay_thinvault, layout_basic, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Fire Magic | 3 | 3.1 Fighting | | 0.1 Short Blades | | 0.3 Dodging | | 1.8 Spellcasting | | 2.3 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Dagger || 62 Cast: Foxfire || 73 Scorch || 1 Drink: Heal wounds || 1 Resistance || 1 Armour: Robe || 39 Dodge: Dodged || 41 Block: Other || 19