mike22 Level 1 of the Dungeon [Shop] Jiexor's Jewellery Shoppe a ring of positive energy (unknown) (240 gold) the ring of Brilliance {*Corrode +Blink rC+ Int+7 SInv} (541 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. the amulet "Esicyede" {Reflect Str+3 SH+5} (519 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). an inkwell talisman (240 gold) an inkwell talisman (240 gold) a +6 ring of strength (unknown) (432 gold) a ring of ice (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +6 ring of strength (unknown) (432 gold) [Shop] Owkaec's Distillery a potion of lignification (unknown) (33 gold) a potion of attraction (unknown) (33 gold) a potion of brilliance (unknown) (44 gold) a potion of haste (unknown) (110 gold) a potion of magic (88 gold) a potion of invisibility (unknown) (88 gold) a potion of attraction (unknown) (33 gold) [Shop] Kuufeuf's Jewellery Shop a +4 ring of slaying (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a +6 ring of dexterity (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) [Shop] Wenill's Assorted Antiques a condenser vane (760 gold) a potion of haste (190 gold) a scroll of noise (19 gold) a phantom mirror (760 gold) a blade talisman (570 gold) a +0 quarterstaff (95 gold) a scroll of teleportation (57 gold) a potion of curing (57 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, -11, D:1) a +0 club (4, -14, D:1) a jackal corpse (skeletalised by now) (4, -12, D:1) a jackal corpse (skeletalised by now) (4, -4, D:1) a ball python corpse (skeletalised by now) (8, 15, D:1) a rat skeleton (11, 14, D:1) a +0 dagger (12, 10, D:1) a ball python skeleton (13, 13, D:1) a jackal skeleton (15, 8, D:1) a jackal skeleton (18, 0, D:1) a +0 ring mail (18, 12, D:1) a quokka skeleton (19, -9, D:1) a bat corpse (skeletalised by now) (20, -12, D:1) a +0 mace (31, 5, D:1) a +0 club (32, 19, D:1) a ball python corpse (skeletalised by now) (37, 8, D:1) a ball python corpse (skeletalised by now) (42, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -16, D:1) a +0 sling (49, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (12, -38, D:2) a +0 short sword (16, 8, D:2) a hobgoblin corpse (19, -36, D:2) 2 flux baubles (20, -36, D:2) a staff of air (unseen) (20, -2, D:2) a +0 plate armour (22, -36, D:2) 7 stones (23, -37, D:2) 14 gold pieces (34, -2, D:2) a scroll of blinking