mikefarne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -10, D:1) a +0 hand axe (5, 2, D:1) a +0 robe (12, 14, D:1) a rat corpse (skeletalised by now) (16, -18, D:1) a jackal corpse (skeletalised by now) (19, -16, D:1) a jackal corpse (skeletalised by now) (20, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -15, D:1) a rat corpse (skeletalised by now) (32, 1, D:1) a +0 dagger (38, -17, D:1) a +0 club a goblin skeleton (42, -9, D:1) a +0 mace (49, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (8, 21, D:2) a +0 robe (13, -1, D:2) a +0 war axe (28, 17, D:2) a +0 club a +0 sling a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, 7, D:2) a +0 helmet (32, 17, D:2) an adder corpse (skeletalised by now) (34, 24, D:2) 3 stones (35, -3, D:2) a +0 club (38, -8, D:2) a +0 scale mail (39, 20, D:2) the scarf of Orthodoxy {harm, rElec rCorr Str-3 Dex-2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex-2: It affects your dexterity (-2). (46, -2, D:2) 5 stones (48, 9, D:2) a bat skeleton (51, 11, D:2) 8 stones Level 3 of the Dungeon (2, 3, D:3) a +0 leather armour (4, 34, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (8, -2, D:3) a +0 club (11, -10, D:3) a +0 quarterstaff (13, -9, D:3) a +0 whip (21, -10, D:3) a bat corpse (22, -9, D:3) a ball python corpse (26, 21, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (27, 21, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton