mikefarne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 53, D:1) a beast talisman (6, 28, D:1) 4 stones (11, 45, D:1) a +0 club (12, 28, D:1) a +0 club (14, 19, D:1) a +0 short sword (21, 38, D:1) 6 curare-tipped darts (24, 10, D:1) 5 stones (30, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 28, D:1) a +0 short sword of venom (43, 42, D:1) a bat corpse (skeletalised by now) (47, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -15, D:2) 5 poisoned darts (11, -16, D:2) a rat corpse (skeletalised by now) (11, 18, D:2) a +0 club a goblin skeleton a rat skeleton (11, 21, D:2) a +0 club a goblin skeleton (12, -19, D:2) 3 stones (12, -15, D:2) 3 stones (12, 18, D:2) a quokka skeleton a quokka skeleton (13, 8, D:2) a frilled lizard corpse (skeletalised by now) (15, 9, D:2) a +0 scale mail (16, -25, D:2) a +0 short sword (16, 0, D:2) 5 stones (17, -4, D:2) a ball python skeleton (23, 17, D:2) 2 poisoned darts (25, -1, D:2) a +0 hand axe (27, 25, D:2) an adder corpse (skeletalised by now) (28, -14, D:2) 3 poisoned darts (31, -6, D:2) a bat corpse (skeletalised by now) (33, -7, D:2) a +0 short sword (35, 8, D:2) an adder skeleton (37, 8, D:2) a +0 club a +0 dagger (37, 9, D:2) a +0 dagger a +1 dagger of speed a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (37, 10, D:2) a +0 club a goblin skeleton (38, 8, D:2) a +0 dagger a +0 dagger a goblin skeleton (39, 3, D:2) a +0 whip a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, 10, D:2) a +0 club a +0 helmet a +0 animal skin a +0 whip a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 10, D:3) 5 atropa-tipped darts (6, -6, D:3) a +0 whip (7, -3, D:3) a +0 quarterstaff (7, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 24, D:3) a +0 robe (10, 7, D:3) a rat skeleton (13, 30, D:3) a +0 barding (18, 8, D:3) a +0 club (20, 30, D:3) 7 stones (27, 20, D:3) 6 stones (27, 26, D:3) a +0 whip (32, 20, D:3) a +0 sling (34, 3, D:3) a staff of conjuration (35, 9, D:3) a +0 quarterstaff (36, 18, D:3) 2 stones (44, 21, D:3) a hobgoblin skeleton (49, 19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of holy wrath (3, -15, D:4) a stone (7, -24, D:4) a +0 short sword an orc skeleton (14, -36, D:4) an adder corpse (skeletalised by now) (14, -13, D:4) a +0 long sword (17, -24, D:4) a +0 morningstar (22, -7, D:4) a +0 robe (24, -32, D:4) a +0 chain mail (25, 4, D:4) an adder skeleton (26, 4, D:4) a +0 mace (29, -21, D:4) a +1 dagger of pain a +0 short sword (32, 6, D:4) a +0 club a gnoll corpse (skeletalised by now) (34, -30, D:4) a +0 ring mail (35, 6, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (36, 3, D:4) a +0 flail (36, 4, D:4) a +0 halberd (46, 5, D:4) a +0 club an orc corpse (skeletalised by now) (50, 5, D:4) a +0 quarterstaff (51, 2, D:4) a +0 club (52, 1, D:4) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (58, -9, D:4) a +1 ring mail of cold resistance Level 5 of the Dungeon (0, 0, D:5) a black bear skeleton (12, 26, D:5) 4 stones (14, 19, D:5) 9 stones (18, -10, D:5) 2 stones (19, -14, D:5) a +0 falchion (21, -14, D:5) 5 stones (27, -11, D:5) a stone (28, -2, D:5) a +0 long sword (30, 13, D:5) a flux talisman (32, -18, D:5) a +0 helmet (35, -11, D:5) a staff of air (38, -8, D:5) a +0 hand axe (39, 5, D:5) a +0 robe (43, 0, D:5) the +0 hand axe of the Old World {drain, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. Level 6 of the Dungeon (1, 3, D:6) a +0 dagger a +0 robe (1, 6, D:6) a +0 robe a +0 dagger an orc skeleton (2, 4, D:6) a +0 hand axe a +0 ring mail (2, 6, D:6) a +0 leather armour a +0 dagger an orc skeleton (16, 12, D:6) a ring of magical power (31, 3, D:6) 17 gold pieces (31, 4, D:6) the +1 robe of the Lich-sworn {rC- Str+4 Stlth+ Archmagi} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (unseen) (32, 9, D:6) a +0 rapier of speed (35, 17, D:6) a +0 falchion (35, 19, D:6) a +0 ring mail (36, 4, D:6) a +0 leather armour (41, -4, D:6) a +0 whip a gnoll corpse (skeletalised by now) (42, -6, D:6) a +0 whip a +0 leather armour of cold resistance (42, 21, D:6) a +0 club an adder skeleton an orc skeleton (42, 22, D:6) a +0 dagger a +0 robe an orc skeleton (42, 23, D:6) a +0 club a +0 scale mail (43, -5, D:6) a +0 club a +0 heavy scimitar +0 swamp dragon scales (44, -5, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (51, -1, D:6) a +0 whip Level 7 of the Dungeon (13, 10, D:7) a water moccasin corpse (skeletalised by now) (14, 9, D:7) a +0 robe the Ecumenical Temple