mikefarne Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -9, D:1) a bat corpse (skeletalised by now) (3, -8, D:1) a +0 broad axe (3, -7, D:1) a bat corpse (skeletalised by now) (5, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -24, D:1) a +0 ring mail a bat skeleton (15, -7, D:1) a +0 club a +0 short sword (18, -25, D:1) a jackal skeleton (27, -5, D:1) a +0 club (30, 8, D:1) a +0 falchion (35, 4, D:1) a hobgoblin skeleton (35, 14, D:1) a +0 dagger a goblin skeleton (39, -14, D:1) a jackal skeleton (43, 7, D:1) a hobgoblin skeleton (43, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -18, D:1) a +0 club (48, -11, D:1) a +0 dagger (51, 2, D:1) a +0 dagger (53, -9, D:1) a rat corpse (skeletalised by now) (55, -7, D:1) a +0 sling (57, -29, D:1) a jackal corpse (skeletalised by now) (60, -18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Baurchish's Antique Weapon Boutique the +8 quarterstaff "Zijaf" {venom, rF++} (1386 gold) rF++: It greatly protects you from fire. a +0 mace (60 gold) a +0 club (20 gold) a +0 rapier (80 gold) a +0 falchion (60 gold) a +0 club (20 gold) a +0 dagger (40 gold) (0, 0, D:2) a +0 short sword a stone (7, -17, D:2) a +0 robe (12, 10, D:2) a +0 short sword (14, -25, D:2) a +0 whip (18, -22, D:2) a +0 morningstar (21, -18, D:2) a +0 trident (23, 2, D:2) a frilled lizard skeleton (26, 5, D:2) 3 stones (32, 1, D:2) 2 boomerangs (34, -20, D:2) a +0 club a goblin skeleton (34, -9, D:2) a rat skeleton (40, -16, D:2) a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -12, D:3) a ball python skeleton (7, -15, D:3) a +0 sling a +0 club a goblin skeleton (8, -14, D:3) an adder skeleton a bat skeleton (8, -12, D:3) a +0 dagger an orc skeleton (9, -19, D:3) a quokka skeleton (10, -11, D:3) a +0 club (12, -38, D:3) an amulet of guardian spirit (13, -23, D:3) a +0 flail (16, 0, D:3) a +0 leather armour (19, -36, D:3) a +0 robe (19, -34, D:3) a +0 leather armour (21, -6, D:3) 2 large rocks (21, 1, D:3) a +0 robe (24, -39, D:3) a +0 robe (27, 4, D:3) a +0 ring mail (30, -33, D:3) a +0 whip (36, -34, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (38, -34, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -30, D:3) a ball python corpse (skeletalised by now) (43, -12, D:3) 5 stones (50, -28, D:3) 4 stones (58, -27, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (11, -37, D:4) a +0 rapier (12, -39, D:4) 5 poisoned darts a +0 club a kobold skeleton (14, -35, D:4) a +0 leather armour (17, -23, D:4) a river rat skeleton (17, -21, D:4) a ball python skeleton (17, -17, D:4) 6 stones (18, -26, D:4) a ball python skeleton (20, 17, D:4) a +0 club an orc corpse (skeletalised by now) (25, -31, D:4) 8 stones (27, -19, D:4) a +0 leather armour a +0 club (29, -4, D:4) a quokka corpse (skeletalised by now) (30, -31, D:4) a +0 whip (32, -7, D:4) a +0 club (33, -5, D:4) a ball python corpse (skeletalised by now) (41, 7, D:4) a +0 whip (42, 8, D:4) a +0 flail (42, 9, D:4) a +0 flail a gnoll corpse (skeletalised by now) (45, -41, D:4) a +0 war axe (51, -1, D:4) a +0 morningstar an orc skeleton (51, 14, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (5, 2, D:5) an iguana skeleton (6, 4, D:5) a hound corpse (skeletalised by now) (7, -1, D:5) an iguana corpse (skeletalised by now) (8, -19, D:5) a +0 war axe (9, -1, D:5) an iguana corpse (skeletalised by now) (9, 5, D:5) a quokka skeleton (11, 4, D:5) an adder skeleton (20, -11, D:5) a +0 halberd a gnoll skeleton (20, -10, D:5) a +3 heavy halberd (26, -29, D:5) an adder corpse (skeletalised by now) (26, -27, D:5) an adder corpse (skeletalised by now) (30, -3, D:5) a +0 dagger a +0 robe (30, -1, D:5) a +0 hand axe a +0 leather armour an orc skeleton (31, -1, D:5) a +0 halberd (33, -1, D:5) a +0 short sword (33, 0, D:5) a +0 club (34, -1, D:5) a +0 dagger a +0 robe (36, -26, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gyrchijon's Antique Weapon Boutique a +1 vampiric whip (493 gold) a +0 war axe (119 gold) a +0 trident of flaming (282 gold) a +0 trident (119 gold) a +0 long sword (119 gold) a +0 trident (119 gold) a +0 falchion (102 gold) a +0 club (34 gold) [Shop] Cuppileenu's Weapon Shop a +4 heavy trident (367 gold) a +0 falchion (39 gold) a +0 quarterstaff (52 gold) a +0 flail (45 gold) a +0 rapier (52 gold) the +5 flail "Waosuryw" {venom, rPois Will+} (598 gold) rPois: It protects you from poison. Will+: It increases your willpower. a +0 whip (32 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1040 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. [Shop] Arraxer's General Store a scroll of fog (52 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a scroll of identify (26 gold) 7 stones (9 gold) a +0 vampiric falchion (143 gold) 5 stones (6 gold) a +0 robe (9 gold) [Shop] Taxiu's Distillery a potion of cancellation (104 gold) a potion of brilliance (52 gold) 2 potions of magic (208 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of haste (unknown) (130 gold) a potion of enlightenment (65 gold) [Shop] Tihats's General Store a +2 quarterstaff of speed (312 gold) a +0 sling (19 gold) a +0 rapier (52 gold) a scroll of teleportation (39 gold) a +4 mace of protection (332 gold) a +0 Gell's gravitambourine (2/2) (520 gold) a wand of flame (3) (27 gold) a +0 plate armour (299 gold) a +6 ring of dexterity (unknown) (468 gold) a +0 glaive (84 gold) [Shop] Behaer's Jewellery Boutique a ring of protection from cold (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) an amulet of regeneration (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) an amulet of faith (unknown) (520 gold) a ring of fire (unknown) (325 gold) the ring of Conformity {rF+ rC+ rN+++ Dex-5 Stlth+} (679 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the ring of the Devouring Saviour {*Corrode rPois rF- rC+ Int+3 SInv Ice} (534 gold) [ring of ice] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a beast talisman (260 gold) a +6 ring of intelligence (unknown) (468 gold) a beast talisman (260 gold) (1, 30, D:6) a +0 dagger a +0 club a +0 whip 12 poisoned darts a kobold corpse (skeletalised by now) (2, 30, D:6) a +0 whip 4 stones a black bear corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 30, D:6) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (3, 31, D:6) a +2 spectral club a +0 dagger of pain (5, 33, D:6) an iguana skeleton (15, 18, D:6) a +0 robe (27, 2, D:6) a +0 rapier (36, 15, D:6) a +0 leather armour (54, 9, D:6) a +2 vampiric hand axe Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (0, 6, D:7) 3 stones the Ecumenical Temple