mikefarne Level 1 of the Dungeon [Shop] Nop Kere's Book Shoppe a Handbook of Applied Construction (240 gold) a book of Movement (320 gold) a book of Blood (320 gold) a Trismegistus Codex (360 gold) a book of Displacement (220 gold) a book of Geomancy (200 gold) a book of the Senses (400 gold) a book of Frost (200 gold) a book of Air (220 gold) a Treatise on Traps (300 gold) (0, 0, D:1) a +0 dagger (1, 0, D:1) a ball python skeleton (4, 5, D:1) a +0 whip a rat skeleton (4, 12, D:1) 7 stones (5, 5, D:1) a hobgoblin skeleton (7, -1, D:1) a bat skeleton (8, 4, D:1) 2 poisoned darts (9, 0, D:1) a rat skeleton (10, 1, D:1) a +0 mace (14, 20, D:1) a scarf of invisibility (16, -16, D:1) a +0 leather armour (17, -17, D:1) a +0 short sword a stone (25, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Patachus's General Store a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) 2 throwing nets (78 gold) a scroll of vulnerability (52 gold) a +0 lightning rod (4/4) (520 gold) a +0 hand axe (39 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (3, 27, D:2) 4 stones 2 boomerangs (8, -9, D:2) a ball python corpse (skeletalised by now) (32, -34, D:2) a +0 long sword (33, 7, D:2) a +0 dagger (39, 13, D:2) a bat corpse (skeletalised by now) (47, -22, D:2) a +0 short sword (48, -10, D:2) a quokka corpse (skeletalised by now) (54, 19, D:2) a +0 robe Level 3 of the Dungeon (8, 13, D:3) a +0 mace (11, -2, D:3) a +0 dagger (15, -3, D:3) a +0 leather armour (16, -3, D:3) a +0 club an orc skeleton (18, 12, D:3) a +0 hand axe (18, 26, D:3) a +0 whip 3 boomerangs a quokka corpse (skeletalised by now) (19, 26, D:3) a quokka corpse (skeletalised by now) (22, 2, D:3) a +1 dagger of protection (25, 2, D:3) a +1 mace of protection (27, 18, D:3) a ball python skeleton (27, 22, D:3) a +0 trident an orc corpse (skeletalised by now) (28, 18, D:3) a +0 club a kobold skeleton (30, 19, D:3) a +0 dagger (54, 8, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (9, 7, D:4) a ball python skeleton (13, 2, D:4) a scroll of fog (20, -3, D:4) a +0 sling (28, 33, D:4) a +0 mace (29, 35, D:4) a +0 dagger a +0 robe a +0 hand axe of pain an orc skeleton an orc skeleton (29, 36, D:4) a +0 hand axe a quokka skeleton an orc skeleton (35, -3, D:4) a +0 war axe (43, 0, D:4) a +0 quarterstaff (54, 12, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yseut's Antique Weapon Shoppe a +0 trident (101 gold) the +7 trident "Omudwesyme" {venom, Int+7 Stlth-} (1725 gold) Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. a +0 orcbow (101 gold) a +0 glaive (188 gold) a +0 hand axe (87 gold) a +1 dagger of protection (272 gold) a +0 dagger (58 gold) the +5 rapier of Emenej {drain, rC- rCorr Int+3} (1278 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). The Shining One disapproves of the use of such an item. (0, 0, D:5) a +0 rapier (1, -10, D:5) an iguana skeleton (1, 8, D:5) a +0 pair of boots (7, -3, D:5) a +0 pair of gloves a +0 scale mail a +0 flail an orc skeleton (13, 21, D:5) an adder skeleton (16, 9, D:5) an iguana skeleton (16, 14, D:5) 8 stones (18, 2, D:5) 6 stones (19, 34, D:5) a +0 long sword (20, 26, D:5) a +0 long sword (24, 7, D:5) a +0 trident (25, 4, D:5) 5 stones (25, 24, D:5) 4 stones (44, 27, D:5) a +0 giant club an ogre corpse (skeletalised by now) (46, 18, D:5) 3 stones Level 6 of the Dungeon (6, -19, D:6) a +0 club (7, -19, D:6) a +0 halberd (7, -18, D:6) a +0 robe (7, -17, D:6) a +0 whip a +0 club (7, -13, D:6) a +4 dire flail a +0 robe a +3 flail a +0 robe (8, -20, D:6) a +0 short sword a +0 robe (9, -27, D:6) a +0 spear (9, -26, D:6) a +0 whip a +0 flail a gnoll skeleton an adder skeleton (10, -27, D:6) 9 stones a +0 leather armour a +0 trident an orc skeleton (14, -31, D:6) a +0 leather armour (20, -34, D:6) a +0 giant spiked club an ogre skeleton (23, -7, D:6) a +0 club a gnoll corpse (skeletalised by now) (24, -8, D:6) a +0 whip (24, -7, D:6) a +0 whip (25, -8, D:6) a +0 spear a +0 ring mail (29, -10, D:6) a staff of cold (35, -35, D:6) a +0 great sword 5 stones a +0 robe (37, -8, D:6) a +0 dagger an orc corpse (skeletalised by now) (38, -8, D:6) a +0 whip a +0 scale mail a +0 flail (38, -7, D:6) a +0 hand axe (48, -13, D:6) a +0 robe (51, -29, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (12, -17, D:7) a bullfrog skeleton (15, -11, D:7) a +0 hand axe an orc skeleton (15, -10, D:7) a +0 dagger a +0 mace a +0 club an orc skeleton (19, -26, D:7) a hound corpse (skeletalised by now) (40, -18, D:7) a ring of see invisible a scroll of immolation a +3 heavy flail 2 scrolls of noise (43, -11, D:7) a +0 whip (48, -11, D:7) a +0 whip (52, 14, D:7) a +0 robe (56, 4, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 19, D:8) a +0 pair of boots (8, 1, D:8) a +0 leather armour (15, -11, D:8) a +0 scale mail (16, 1, D:8) a yak corpse (skeletalised by now) (17, 16, D:8) a +0 robe (18, -7, D:8) a steam dragon skeleton (18, -6, D:8) a +2 whip of flaming a +0 whip a +0 robe a gnoll skeleton (18, -5, D:8) a +0 spear a +0 halberd a gnoll skeleton (23, -3, D:8) a +0 chain mail (42, -16, D:8) 2 stones (44, -17, D:8) a beast talisman (48, -1, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 3 stones (0, 3, D:9) a +0 short sword (3, 1, D:9) a +1 glaive of flaming +0 acid dragon scales the human corpse of Maggie (skeletalised by now) (7, -3, D:9) a +0 rapier (12, 15, D:9) a +0 club (12, 17, D:9) a +0 robe (13, 27, D:9) a +0 hand axe (14, 16, D:9) a +0 dagger (15, 9, D:9) a +0 dagger (16, 10, D:9) a +0 whip (16, 14, D:9) a +0 dagger (17, -2, D:9) a book of Geomancy (19, 8, D:9) a +0 dagger a kobold skeleton (19, 9, D:9) a +0 whip a +0 club a +0 leather armour a +0 club 4 poisoned darts a kobold skeleton a kobold skeleton (26, 14, D:9) a +0 dagger (28, 11, D:9) a bullfrog skeleton (28, 14, D:9) a +0 leather armour 3 boomerangs a +0 mace (29, 11, D:9) a +0 whip of flaming a +0 robe (29, 15, D:9) a +0 great mace a +0 plate armour a yak skeleton (31, 4, D:9) a yak skeleton a yak skeleton (31, 25, D:9) 5 stones (32, 13, D:9) a +0 flail (32, 25, D:9) a +0 trident (33, 5, D:9) a howler monkey skeleton (34, 6, D:9) a +0 dagger a +0 cloak (35, 16, D:9) a +0 whip 5 atropa-tipped darts (36, -1, D:9) a +0 trident (36, 15, D:9) a book of Decay (37, -1, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, 9, D:10) the +7 dagger "Tizommol" {holy, *Corrode rC+ SInv} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (4, 11, D:10) a +0 lightning rod (4/4) (6, 7, D:10) a boulder beetle corpse (7, 7, D:10) an acid dragon corpse (8, -8, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (8, 5, D:10) a yak corpse (9, -8, D:10) a +0 mace (10, -20, D:10) a +0 scimitar (10, 9, D:10) a +0 flail (11, -18, D:10) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (13, -10, D:10) a +0 dagger (14, 8, D:10) a +0 orcbow (14, 9, D:10) a +0 war axe a +0 orcbow a +0 hand axe a +0 robe an orc skeleton (15, 8, D:10) a hornet corpse (16, -15, D:10) a +0 dagger a +0 robe (17, -14, D:10) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (17, 6, D:10) an ugly thing skeleton (20, -17, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (20, 6, D:10) a +0 flail of holy wrath (21, -2, D:10) a +0 short sword (22, 9, D:10) a +0 shortbow a centaur corpse (26, 5, D:10) a +0 war axe (33, 6, D:10) a +0 morningstar of flaming