milkguzzler Level 1 of the Dungeon [Shop] Koih's Weapon Shop a +2 war axe of electrocution (269 gold) a +0 club (6 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1483 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. 5 stones (6 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +0 quarterstaff (65 gold) a +0 sling (19 gold) a +0 dagger (26 gold) (9, -7, D:1) 5 stones (15, -6, D:1) a +0 sling (19, -38, D:1) a +0 dagger (25, -18, D:1) a +0 robe (32, -20, D:1) a throwing net (36, 0, D:1) 11 gold pieces (37, -11, D:1) an inkwell talisman (46, -28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 32, D:2) a +0 morningstar (6, -7, D:2) a +4 dagger of protection a +0 robe the human skeleton of Jessica (9, 24, D:2) a ball python skeleton (13, -15, D:2) a +0 whip (13, 0, D:2) a jackal skeleton (13, 15, D:2) a +0 robe (14, 0, D:2) a jackal skeleton (15, 0, D:2) a jackal skeleton (17, 16, D:2) a +0 dagger a kobold skeleton (23, 13, D:2) a +0 glaive (25, 27, D:2) 5 boomerangs (32, 4, D:2) a +0 club (33, -12, D:2) a bat corpse (skeletalised by now) (40, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, 15, D:3) a +1 dagger of draining a +0 robe (3, 14, D:3) a +0 club an orc corpse (skeletalised by now) (4, 14, D:3) a +0 dagger a +0 robe (5, 18, D:3) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) 4 javelins (still there?) Sif Muna's Handbook of Bedrock (still there?) Spells Type Level a - Sandblast Earth 1 an orc corpse (skeletalised by now) (still there?) (9, 0, D:3) a +0 scale mail (11, -19, D:3) an orb of guile (23, -10, D:3) a +0 whip (38, -28, D:3) 6 poisoned darts (38, 11, D:3) a sanguine talisman (39, 9, D:3) a bat skeleton (40, -12, D:3) a hobgoblin corpse (skeletalised by now) (40, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, 16, D:3) a +0 dagger (42, -2, D:3) a +0 robe (45, -18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a throwing net (2, -3, D:4) a staff of air (3, -30, D:4) a +0 dagger (6, -7, D:4) a quokka corpse (skeletalised by now) (15, 0, D:4) a +0 rapier (17, 3, D:4) a +0 long sword (19, 4, D:4) a +0 ring mail (25, -8, D:4) a hobgoblin skeleton (37, -34, D:4) the +2 leather armour "Hacwaqoa" {-Tele Harm rCorr Str+4} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (41, -30, D:4) a howler monkey corpse (skeletalised by now) (42, 4, D:4) a +0 dagger a goblin skeleton (45, 4, D:4) an adder skeleton (47, -29, D:4) a hobgoblin skeleton (49, -18, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 27, D:5) a +0 whip (5, -6, D:5) 5 curare-tipped darts (9, -7, D:5) 5 stones (13, 36, D:5) a +0 halberd (14, 34, D:5) a +0 whip (15, 34, D:5) a +1 flail of protection (18, 35, D:5) a +0 club (23, 4, D:5) a scroll of identify (23, 32, D:5) a +0 whip a +0 flail an orc skeleton an orc skeleton (24, 32, D:5) a +0 club (26, 34, D:5) a +0 ring mail (33, 5, D:5) a +0 giant club an iguana skeleton an ogre skeleton (42, -8, D:5) a +0 helmet (42, 50, D:5) a +0 robe (49, 17, D:5) a +0 robe (51, 14, D:5) a staff of earth (52, 16, D:5) a staff of death (63, -8, D:5) 7 stones Level 6 of the Dungeon (12, 19, D:6) a +1 short sword of protection 2 stones (12, 20, D:6) a +0 dagger a kobold corpse (13, 19, D:6) a +0 whip 2 poisoned darts (14, 19, D:6) a +0 short sword a kobold corpse (17, 4, D:6) 2 boomerangs (18, 2, D:6) a bombardier beetle corpse (19, 3, D:6) a +0 mace the Ecumenical Temple