Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16844581627891868074 81 mirrorencyclopedia the Chopper (level 4, -6/40 HPs) Began as a Mountain Dwarf Monk on Feb 27, 2025. Splashed by a jelly's acid (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (1893 turns). mirrorencyclopedia the Chopper (MDMo) Turns: 1893, Time: 00:02:45 Health: -6/40 AC: -14 Str: 14 XL: 4 Next: 19% Magic: 4/4 EV: 15 Int: 10 God: Gold: 115 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . n - +0 war axe rCold . . . d - orb {light} rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + E - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded, glowing A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 3.9 Fighting * Level 5.1 Axes + Level 1.8 Armour - Level 2.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 41% 1 Call Imp Summ 0% N/A 56% 2 Jinxbite Hex 0% N/A 56% 2 Call Canine Familiar Summ 0% N/A 80% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Inventory: Hand Weapons a - a +0 hand axe n - a +0 war axe (weapon) Armour b - a +0 ring mail (worn) d - an orb of light (worn) m - a +0 helmet Jewellery E - a +5 ring of evasion (left hand) Wands o - a wand of flame (7) Scrolls e - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} k - a scroll of poison {unknown} l - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} Potions c - a potion of ambrosia f - a potion of heal wounds {unknown} i - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ..> ... .. .. ###. #####.. #.(...# #....@# #...J....# #.....#### #...... ####### You could see a jelly. Message History You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly barely misses you. The jelly completely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid. * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.1 Armour | 1 | 1.8 Fighting | | 3.9 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 134 | || 134 War axe | 5 | 13 || 18 Armour: Robe | 19 | || 19 Ring mail | 72 | 4 || 76 Dodge: Dodged | 79 | 11 || 90 Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minmay_tromino_i2 D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_2, aquarium_window_fake, aquarium_view_2f, aquarium_balcony_3a, uniq_robin D:3: minmay_angry_zag, layout_loops_cross, dreamdust_ecumenical_altar_grove Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mirrorencyclopedia the Mountain Dwarf Monk began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 130 | D:1 | Reached skill level 4 in Axes 130 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 308 | D:1 | Reached skill level 1 in Armour 703 | D:1 | Reached XP level 3. HP: 32/33 MP: 3/3 1559 | D:2 | Noticed Robin 1589 | D:2 | Killed Robin 1719 | D:2 | Reached skill level 5 in Axes 1719 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1893 | D:3 | HP: 4/40 [jelly (3)] 1893 | D:3 | Splashed by a jelly's acid Vanquished Creatures Robin (D:2) 2 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 9 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:1) 7 ball pythons 2 bats (D:1) 5 frilled lizards 7 goblins 5 rats 48 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1906 | 1863 | 43 | 157 | 1257 | 3 | 635.3 | Dungeon | 1906 | 1863 | 43 | 157 | 1257 | 3 | 635.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:2: 859 daAuts D:3: 10 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 35 | 30.2 | 36 | 12 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 2 | 4.3 | 27 | 2 | 6.9 D:2 | 36 | 33 | 47.8 | 9 | 10 | 52.6 +---------+---------+-------+---------+---------+-------