Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11031556332713233487 25 misivus the Vexing (level 3, 0/27 HPs) Began as a Merfolk Hexslinger on Oct 26, 2025. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon on Oct 27, 2025. The game lasted 00:04:58 (1027 turns). misivus the Vexing (Merfolk Hexslinger) Turns: 1027, Time: 00:04:58 Health: 0/27 AC: 5 Str: 8 XL: 3 Next: 4% Magic: 4/4 EV: 10 Int: 12 God: Gold: 18 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . n - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) g - a +0 dagger i - a +0 club l - a +0 dagger p - a +0 short sword q - a +0 whip Missiles k - 6 stones Armour c - a +0 robe n - a +0 ring mail (worn) r - a +0 robe Scrolls b - 2 scrolls of poison f - a scroll of amnesia {unknown} j - a scroll of identify {unknown} o - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} e - a potion of enlightenment {unknown} h - a potion of mutation {unknown} m - a potion of heal wounds {unknown} s - a potion of invisibility {unknown} Skills: + Level 1.9 Fighting + Level 2.1 Ranged Weapons + Level 2.9 Dodging + Level 0.2 Stealth + Level 1.0 Spellcasting + Level 3.2 Hexes + Level 0.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 36% 2 Sigil of Binding Hex 8% N/A 58% 3 Inner Flame Hex/Fire 5% N/A 78% 3 Cause Fear Hex 4% N/A 94% 4 Dimensional Bullseye Hex/Tloc 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a cloak. s - a fuming grey potion Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of flame. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (65% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence screams, "I'm retired! Go away!" Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! Terence zaps a wand. The puff of flame hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. The puff of flame hits you. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##### ### ...... .... ...... ....### ......### #...# ......[.# ####.. ........###### ###..... #..)...####...##.. ###@##...........# #@...........##### #...........###### #####.#.##........ ########...#.####..#### #.......†.............. ........<####....###.## ########## ####.....# ####..# ... You could see Terence. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:1) 6 bats A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misivus the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed an electric eel 88 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 96 | D:1 | Found a faded altar of an unknown god. 958 | D:2 | Reached XP level 3. HP: 25/27 MP: 4/4 1017 | D:2 | Noticed Terence 1027 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_cross, dreamdust_ecumenical_altar_grove D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.1 Fighting | | 1.9 Dodging | | 2.9 Stealth | | 0.2 Spellcasting | | 1.0 Hexes | | 3.2 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 93 Armour: Robe || 43 Ring mail || 12 Dodge: Dodged || 63