Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 5093426096905919048 63 misivus the Magician (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Nov 6, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:45 (1450 turns). misivus the Magician (Djinni Hedge Wizard) Turns: 1450, Time: 00:05:46 Health: 0/31 AC: 2 Str: 9 XL: 4 Next: 31% Gold: 77 EV: 11 Int: 15 God: SH: 0 Dex: 15 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) g - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 ring mail k - +0 fire dragon scales Jewellery l - an amulet of faith Scrolls d - a scroll of vulnerability h - a scroll of identify {unknown} i - a scroll of fear {unknown} j - a scroll of fog {unknown} Talismans e - a quill talisman Skills: + Level 0.1 Fighting + Level 0.4 Armour + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 4% 2 c - Call Imp Summ 30% N/A 4% 2 d - Grave Claw Necr 30% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 10% 3 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal stops to sniff the ground. The jackal closely misses you. The jackal misses you. You feel ready to blink again. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * You feel ready to blink again. There is a stone staircase leading down here. You fly downwards. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You die... .h. ###.###.# ... #.h.#.# ... ###...# .... .######..# .. .........# #..###...# #.......## #####....### ##..jj@# ##...j### #......# ..##...#.# #........## ...####....# ## ##...# #...# #...# You could see 3 gnolls. Vanquished Creatures 2 gnolls An adder (D:2) 5 endoplasms A giant cockroach (D:1) 7 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 6 bats A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misivus the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | misivus set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 393 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 393 | D:1 | Learned a level 1 spell: Shock 1060 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1450 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_basic, chequers_serial_rivers_micro_e D:2: layout_rooms, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.1 Armour | | 0.4 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 38 || 53 Cast: Magic Dart | 66 | 14 || 80 Blink | | 2 || 2 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | 26 || 27 Ring mail | 10 | || 10 Fire dragon scale | | 36 || 36 Dodge: Dodged | 4 | 48 || 52