misterblockey Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a kobold skeleton (0, 1, D:1) a +0 dagger a goblin skeleton (1, 7, D:1) a frilled lizard corpse (skeletalised by now) (2, -4, D:1) a goblin skeleton (19, -26, D:1) a +0 dagger (22, -34, D:1) a +0 pair of gloves (24, -29, D:1) a rat skeleton a ball python skeleton (25, -28, D:1) a hobgoblin skeleton (27, -28, D:1) 4 datura-tipped darts (27, -22, D:1) a +0 robe (29, -47, D:1) a bat corpse (skeletalised by now) (31, -38, D:1) a ball python skeleton (36, -10, D:1) a bat skeleton (38, -44, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, -41, D:1) a +0 ring mail (41, -11, D:1) a quokka skeleton (44, -1, D:1) a rimehorn talisman (53, -35, D:1) a +0 dagger (58, -29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (4, -3, D:2) a +0 dagger (6, -28, D:2) 6 stones (31, -1, D:2) 4 stones (35, -53, D:2) a +0 robe (36, -56, D:2) a +0 ring mail (38, -45, D:2) a +0 club (51, -50, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -16, D:3) a +0 club (4, 28, D:3) a book of Callings (11, 31, D:3) a +0 morningstar an orc skeleton (12, 31, D:3) a +0 hand axe a +0 leather armour an orc skeleton (13, 9, D:3) a +0 robe (still there?) a +1 whip of flaming (still there?) the kobold skeleton of Pikel (still there?) (14, 33, D:3) a +0 hand axe an orc skeleton (23, 13, D:3) an adder corpse (skeletalised by now) (23, 42, D:3) 6 stones (24, 16, D:3) 4 stones (24, 17, D:3) 8 stones (26, 16, D:3) a rat corpse (skeletalised by now) (30, 17, D:3) a +0 whip (30, 18, D:3) 5 stones (33, 18, D:3) a +0 dagger an orc skeleton (33, 19, D:3) a +0 dagger a goblin skeleton (38, 24, D:3) a +0 dagger (41, 6, D:3) a staff of alchemy (48, -2, D:3) a rat skeleton (48, 8, D:3) a rat skeleton (49, 41, D:3) a +0 short sword (50, 18, D:3) a quokka skeleton (50, 34, D:3) a +0 ring mail (56, 42, D:3) an adder corpse (skeletalised by now) (57, -13, D:3) the +0 ring mail "Rapput" {+Inv rPois Dex-4 SInv} +Inv: It lets you turn invisible. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (60, -10, D:3) a +0 vampiric hand axe (62, -1, D:3) a +0 whip Level 4 of the Dungeon (10, -31, D:4) 5 boomerangs (23, -12, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 short sword an orc skeleton (23, -11, D:4) a +0 robe a +0 dagger an orc skeleton (23, -5, D:4) a hound corpse (skeletalised by now) (23, -3, D:4) an adder skeleton (24, -12, D:4) a +0 scale mail a +1 flail of protection an orc skeleton (27, -13, D:4) an iguana skeleton (27, -5, D:4) a +0 spear a +0 animal skin a +0 helmet (29, -13, D:4) a +0 whip a kobold skeleton a quokka skeleton (30, -33, D:4) a +0 club (34, -41, D:4) 6 stones (45, -18, D:4) 6 poisoned darts (49, 4, D:4) a stone (53, -28, D:4) an adder skeleton (53, -21, D:4) a +0 whip of venom (53, -20, D:4) a hobgoblin skeleton (53, -19, D:4) a +0 club a hobgoblin skeleton (53, -18, D:4) a +0 club a +0 club (53, -17, D:4) a +0 dagger a +0 dagger a +0 dagger a goblin skeleton (54, -19, D:4) a +0 dagger a +0 dagger (55, -21, D:4) a hobgoblin skeleton (56, -21, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (0, 1, D:5) a quokka corpse (skeletalised by now) (0, 2, D:5) a +0 club an orc corpse (skeletalised by now) (1, 3, D:5) a +0 ring mail (9, 14, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, 18, D:5) an adder corpse (skeletalised by now) (15, 19, D:5) a +0 shortbow