Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 4412836468862193006 65 misterblockey the Magician (level 4, -1/46 HPs) Began as a Djinni Conjurer on Oct 20, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1129 turns). misterblockey the Magician (Djinni Conjurer) Turns: 1129, Time: 00:04:04 Health: -1/46 AC: 22 Str: 6 XL: 4 Next: 35% Gold: 105 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: tree-form, very slightly contaminated A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (melded) Jewellery j - a +6 ring of dexterity Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of torment {unknown} h - a scroll of identify {unknown} Potions g - a potion of ambrosia {unknown} i - a potion of brilliance {unknown} Skills: * Level 0.4 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is severely wounded. Terence misses you. The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### ####### #........ .#####.....#####........ ...........#...#........ .r..........>.......... ###......#.........†.. #.@♣................ #######.###..#......... #.......# #..#......... #.#########^.#......... #.# #......#......... #) #.#####.####.#.######.# #. #.#.....# #.#........# #. #.#.##..# #.#..####### ......#†###.......# #.#..#<...# You could see Terence and a quokka. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas 4 ball pythons 4 bats 3 frilled lizards 2 giant cockroaches 7 goblins 2 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | You are sucked into a shaft and drop 1 floor! 176 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 378 | D:1 | Found a faded altar of an unknown god. 480 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 480 | D:1 | Learned a level 1 spell: Slow 928 | D:2 | Noticed Terence 1109 | D:2 | Noticed Jessica 1112 | D:2 | Killed Jessica 1113 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1129 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, basic_ecumenical_altar, minmay_crystal_room D:2: layout_basic, basic_altar, minmay_diced_spiral, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.4 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 56 | 2 || 58 Searing Ray | 11 | 2 || 13 Use: Potion | | 1 || 1 Armour: Robe | 14 | 4 || 18 Skin | | 2 || 2 Dodge: Dodged | 21 | 2 || 23