Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 15811470494641077542 13 misterblockey the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Oct 20, 2025. Killed from afar by Natasha (9 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:01:23 (704 turns). misterblockey the Magician (Djinni Conjurer) Turns: 704, Time: 00:01:24 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 50% Gold: 17 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands g - a wand of flame (20) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} e - a potion of lignification {unknown} Skills: * Level 0.2 Fighting * Level 2.2 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Forgecraft * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Natasha, Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. Found 2 atropa-tipped darts. f - a scroll labelled HEANIU NUJA g - a wand of flame (20) You now have 17 gold pieces (gained 8). Natasha and an endoplasm come into view. Natasha is carrying a wand of warping. Natasha hisses angrily. Natasha zaps a wand. Space twists violently! The rupture engulfs you! The endoplasm moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of warping (72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) The searing ray hits the endoplasm. The endoplasm is almost dead. Natasha zaps a wand. Space twists violently! The rupture engulfs you! You blink. You stop channelling your searing ray. You die... Natasha curls up and begins to purr. ########.### #.#.@......# #..h.......# #§#J.......# #.#........# .## #.#........# ... #.#........# #.# #.#........# .##..##.#........# ........# You could see Natasha and an endoplasm. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats A goblin (D:2) A kobold (D:1) 4 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 218 | D:1 | Found a faded altar of an unknown god. 258 | D:1 | Found Zooturaq's Jewellery Boutique. 342 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 634 | D:2 | Noticed Robin 702 | D:2 | Noticed Natasha 704 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, serial_shops, shop, chequers_ecumenical_altar_simple_redux D:2: layout_basic, basic_altar, uniq_robin, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 8