Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12424971161539851594 74 misterblockey the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Dec 15, 2025. Slain by an orc priest ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (1820 turns). misterblockey the Magician (Djinni Conjurer) Turns: 1820, Time: 00:04:22 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 54% Gold: 197 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... j - ring of protection from fire Stlth ++ l - ring of protection from cold HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire (worn) l - a ring of protection from cold (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of poison {unknown} h - a scroll of amnesia {unknown} i - a scroll of revelation {unknown} k - a scroll of blinking {unknown} m - a scroll of identify {unknown} o - a scroll of torment {unknown} Potions b - a potion of curing {unknown} c - a potion of enlightenment {unknown} d - a potion of attraction {unknown} n - a potion of heal wounds {unknown} p - a potion of haste {unknown} Skills: * Level 0.5 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Apportation Tloc 46% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 !! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Found a leather armour. There are monsters nearby! The orc priest begins to cast a cantrip, but forgets the words! The orc attacks as it pursues you! The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. You barely resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (heavily wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 mace. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The orc priest hits you with a +0 mace. You die... #.###......... ######..##$........ .................... .................... [................... .................... ....†............... ..........)o........ ..........@.###..... ...........# ..... ..........# .... ♣♣♣♣♣♣...# .. ♣♣♣..### ♣......# PP...♣###.# ♣♣♣♣♣♣♣ #.# #..########.# You could see an orc priest. Vanquished Creatures 4 adders (D:2) An orc (D:3) 6 endoplasms A hobgoblin (D:1) 8 jackals 2 quokkas 4 ball pythons 4 bats A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds (D:1) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 367 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 367 | D:1 | Learned a level 1 spell: Apportation 402 | D:1 | Found Yreuptet's Distillery. 544 | D:1 | Found a faded altar of an unknown god. 643 | D:1 | Found Toubbu's Distillery. 768 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1819 | D:3 | HP: 1/31 [orc priest/divine providence (14)] 1820 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_shops, nicolae_shop_real_fake_doors, nicolae_shop_industrial_runoff D:2: layout_basic D:3: layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_3, hangedman_decor_clover_reticule Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.5 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 37 | 13 || 50 Searing Ray | 9 | 8 || 17 Apportation | 1 | || 1 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 1 | 2 || 3