Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8120972990412386970 81 misterblockey the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Jan 16, 2026. Slain by a goblin ... wielding a +1 dagger of venom ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2018 turns). misterblockey the Magician (Djinni Conjurer) Turns: 2018, Time: 00:03:34 Health: 0/31 AC: 3 Str: 6 XL: 4 Next: 67% Gold: 95 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will ..... d - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Missiles i - 2 throwing nets Armour a - a +0 robe (worn) h - a +0 helmet (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - a scroll of butterflies {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of ambrosia {unknown} e - 2 potions of enlightenment {unknown} j - a potion of attraction {unknown} Skills: * Level 0.5 Fighting + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Apportation Tloc 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits Robin. Robin is moderately wounded. The searing ray hits Robin! Robin is almost dead. You finish channelling your searing ray. Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +1 helmet (almost dead, 85% to hit) You focus your ray upon Robin. The searing ray hits Robin. You kill Robin! (Press . to maintain the ray.) The goblin shouts! The goblin hits you with a +1 dagger of venom. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of venom (strong, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. You stop channelling your searing ray. The goblin hits you with a +1 dagger of venom. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of venom. You die... #.# #.# #.# #.# #.# #.########## #.##<.)...gg #######g##†# .......@.g.# ############ You could see 2 goblins. Vanquished Creatures Robin (D:3) A gnoll (D:1) 3 dart slugs (D:1) 2 orcs (D:2) 6 endoplasms A giant cockroach (D:2) 6 hobgoblins 5 jackals (D:2) 2 quokkas 11 ball pythons 4 bats 2 frilled lizards (D:2) 4 goblins 7 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 535 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 535 | D:1 | Learned a level 1 spell: Apportation 1278 | D:2 | Found a faded altar of an unknown god. 1333 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2004 | D:3 | Noticed Robin 2015 | D:3 | Killed Robin 2018 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, palyth_stone_intersect D:2: kennysheep_big_flooded_room, layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_loops_ring, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.5 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 30 || 89 Searing Ray | 6 | 7 || 13 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 12 | 4 || 16