mitchellthehyperfish Level 1 of the Dungeon (0, 0, D:1) a +0 club a rat corpse (skeletalised by now) (9, -8, D:1) a +0 dagger 4 javelins a goblin corpse (skeletalised by now) (15, -23, D:1) 5 stones a +0 whip a kobold skeleton (18, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -18, D:1) a +0 mace a +0 robe (29, -15, D:1) a +0 dagger (36, -29, D:1) a +0 robe (36, -19, D:1) a frilled lizard skeleton (36, 4, D:1) a +0 dagger (38, 11, D:1) a rat corpse (skeletalised by now) (44, 3, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Sirorgh's Weapon Shoppe a +3 orcbow of draining (266 gold) a +0 scimitar (66 gold) a +3 falchion of distortion (269 gold) a +0 mace (33 gold) a +0 rapier (60 gold) a +0 sling (16 gold) 3 large rocks (49 gold) a +2 devious dagger (154 gold) a +0 quarterstaff (55 gold) the +1 rapier of the Middle {vamp, ^Drain rElec Will+ rCorr} (452 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Adweupha's Weapon Boutique a +1 heavy halberd (170 gold) a +0 whip (30 gold) a +0 club (6 gold) a +0 mace (36 gold) a +0 short sword (36 gold) the +7 mace "Xohaj" {freeze, Str+5} (694 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 great mace of draining (240 gold) a +0 club (6 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -46, D:2) a frilled lizard corpse (skeletalised by now) (5, -9, D:2) a +0 short sword (6, -32, D:2) a +0 dagger (10, -54, D:2) an adder skeleton (11, -54, D:2) a human skeleton (14, -51, D:2) a +0 hand axe (20, -36, D:2) a +0 dagger (21, -35, D:2) a +0 dagger a goblin skeleton (21, -34, D:2) a +0 club a goblin skeleton (21, -26, D:2) a +0 dagger a +0 sling a goblin skeleton (21, -25, D:2) a +0 sling a hobgoblin skeleton (24, -32, D:2) a +0 dagger a +0 dagger a +0 sling a +0 dagger a goblin skeleton a goblin skeleton (29, -22, D:2) a +0 helmet a +0 animal skin a +0 club the hobgoblin skeleton of Robin (31, -7, D:2) a +0 dagger (32, -6, D:2) a hobgoblin skeleton (42, -29, D:2) a ball python corpse (skeletalised by now) (42, -28, D:2) a hobgoblin corpse (skeletalised by now) (42, -23, D:2) a +0 morningstar (43, -29, D:2) a bat corpse (skeletalised by now) (43, -23, D:2) a frilled lizard corpse (skeletalised by now) (43, -5, D:2) an adder skeleton (45, -30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (6, -1, D:3) a +0 club (9, -2, D:3) a +0 dagger an orc corpse (skeletalised by now) (9, -1, D:3) a +0 short sword (12, 36, D:3) a +0 club (19, 17, D:3) a +0 whip (23, 4, D:3) an adder skeleton (33, 11, D:3) a hobgoblin skeleton (41, 33, D:3) a +0 scale mail (43, 40, D:3) a +0 sling (49, -1, D:3) a +0 club (51, 5, D:3) a ball python corpse (skeletalised by now) (53, 2, D:3) an inkwell talisman Level 4 of the Dungeon (6, -1, D:4) a hound corpse (skeletalised by now) (13, 4, D:4) the +0 leather armour of the Blessed Realm {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (14, 18, D:4) a +0 whip a gnoll corpse (skeletalised by now) (15, -2, D:4) an adder corpse (skeletalised by now) (15, 16, D:4) a +0 flail of concussion (17, 16, D:4) a gnoll corpse (skeletalised by now) (17, 17, D:4) a +0 halberd (18, 16, D:4) a +0 whip a +0 flail a +0 club (18, 31, D:4) a +0 club a goblin corpse (skeletalised by now) (24, 21, D:4) a +0 short sword a kobold skeleton (39, 24, D:4) a +0 dagger a goblin skeleton (40, 23, D:4) a +0 giant club (46, 10, D:4) an adder skeleton (47, 30, D:4) a +0 dagger a goblin skeleton (49, 34, D:4) a +0 whip (51, 14, D:4) a +0 club (52, 13, D:4) a goblin skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 whip "Qecviagiyh" {spect, rElec rF+ Dex+5} (8270 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +9 dagger of Dytym {elec, rC+ Str+3 Int+2} (7450 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet "Asmosiz" {rPois rF+ Regen+ Str+3} (5450 gold) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the +4 spear of the Necropolis {distort, Bane rF+ Str+2 Dex+2} (4990 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 robe of the Wumpus {rElec Int+3 SInv} (2540 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the granite talisman of the Armadillo {*Slow Int+8} (10560 gold) [granite talisman] *Slow: It may slow you when you take damage. Int+8: It affects your intelligence (+8). the +11 hand axe "Ytseroso" {drain, *Rage rPois Dex+3} (7580 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Lywejy" {Reflect rElec rC+ rN+ Int-4 SH+5} (4680 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SH+5: It affects your SH (+5). the +1 robe of the New World {rF++} (3040 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the conjuration staff "Fabypyry" {Int+2 Conj} (3620 gold) [staff of conjuration] Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. the ring "Doda" {rF+ rC- rN+++ Str-5 SInv} (3970 gold) [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the +5 short sword of Desperation {spect, rN+} (4370 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +6 falchion of holy wrath (3740 gold) a +1 morningstar of protection (1420 gold) the hive talisman of the Other Side {Harm rF++} (12320 gold) [hive talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. the +0 plate armour of the Apothecary {Death, rN++ Int-3 SInv} (3840 gold) rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +4 spear of Annihilation {heavy, Int+3} (3870 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 hand axe "Giantslayer" {freeze, rElec rF+ rCorr} (4200 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the alchemy staff of the Lusting Gods {rPois rN+ Alch} (3620 gold) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Alch: It increases the power of your Alchemy spells. the amulet "Urghi" {Will+ Regen+ MP-9 Dex+2 Slay+2} (3630 gold) [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. MP-9: It affects your magic capacity (-9). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (7, -3, D:5) a +0 ring mail (11, -12, D:5) a +0 giant club an ogre corpse (skeletalised by now) (18, -15, D:5) a +0 hand axe (29, -18, D:5) a +0 robe a +0 dagger a kobold skeleton (31, -28, D:5) a +0 short sword an orc skeleton (32, -31, D:5) an iguana skeleton (38, -36, D:5) a +0 short sword an orc skeleton (38, -35, D:5) a +0 scale mail an adder skeleton (38, -34, D:5) a +0 robe a +0 dagger an orc skeleton (40, -35, D:5) a +0 club (41, 9, D:5) a +0 leather armour (44, -33, D:5) a +0 mace (46, -27, D:5) a +0 dagger (50, -23, D:5) a +0 leather armour (67, -36, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (5, -3, D:6) a +0 flail (26, 5, D:6) a +0 helmet (39, -4, D:6) a +0 long sword (47, 22, D:6) a hound corpse (skeletalised by now) (49, 20, D:6) a bullfrog skeleton (58, 5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (2, 0, D:7) a wand of polymorph (9) (2, 1, D:7) a scroll of identify (2, 2, D:7) a +0 kite shield (3, 0, D:7) a parchment of Scorch (3, 1, D:7) a parchment of Sandblast (3, 2, D:7) 15 gold pieces (4, 0, D:7) a +0 sling (4, 1, D:7) a scroll of teleportation (4, 2, D:7) 10 gold pieces (5, -2, D:7) a +0 war axe a +0 ring mail (5, 4, D:7) a +0 orcbow (6, -5, D:7) a +0 plate armour (10, 28, D:7) a +0 dagger a +0 robe (10, 29, D:7) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 5, D:7) a komodo dragon skeleton (18, 5, D:7) a +0 hand axe (18, 18, D:7) a +0 robe a +0 dagger (18, 23, D:7) a +0 club an orc skeleton (27, 8, D:7) a +0 robe (27, 23, D:7) a +0 club an orc skeleton (30, 25, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 morningstar an orc skeleton an orc skeleton (31, 4, D:7) a +0 spear a +0 robe (31, 26, D:7) a +0 club Level 8 of the Dungeon (11, 12, D:8) a wyvern corpse (skeletalised by now) (13, 20, D:8) a +0 robe (17, 1, D:8) a +0 leather armour a +0 dagger a +0 chain mail a +0 club a +0 mace a +0 club an orc skeleton (18, 1, D:8) a +0 robe a +0 dagger (19, 1, D:8) a +0 mace a +0 leather armour a +0 falchion a +0 club a +0 hand axe a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (20, 26, D:8) a parchment of Forge Blazeheart Golem (21, 1, D:8) a +0 mace an orc skeleton a troll skeleton (28, 33, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (29, 34, D:8) a bullfrog corpse (skeletalised by now) (34, 9, D:8) a +0 robe a +0 dagger a kobold skeleton (35, 29, D:8) a parchment of Gloom (37, 27, D:8) a parchment of Call Imp (39, 7, D:8) a +0 falchion Level 9 of the Dungeon (3, -15, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (5, 7, D:9) a -2 sling of flaming (14, -2, D:9) a +0 dagger (15, -13, D:9) a wyvern corpse (skeletalised by now) (18, 17, D:9) a +0 rapier (26, 15, D:9) a +0 morningstar (26, 16, D:9) a +0 glaive a +0 arbalest a +1 chain mail of fire resistance (26, 17, D:9) a +0 flail a +0 chain mail (27, 15, D:9) a +0 giant club a +0 giant club (29, -2, D:9) a +0 pair of boots of flying (37, 15, D:9) a howler monkey skeleton (38, 4, D:9) a +0 war axe a +2 leather armour of positive energy a +0 whip an orc skeleton an orc skeleton an orc skeleton (43, -9, D:9) a +0 robe a +0 dagger a stone a +0 short sword a +0 short sword a +0 dagger a +0 robe a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (44, -9, D:9) 5 stones a +0 club (44, -8, D:9) a +0 whip a +0 robe a +0 dagger (45, -14, D:9) a +0 leather armour (47, -2, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 falchion a +0 robe a +0 dagger an orc skeleton Level 10 of the Dungeon (0, 34, D:10) a wyvern skeleton (1, 8, D:10) a parchment of Martyr's Knell (4, -5, D:10) a maw talisman (4, 6, D:10) a +0 shortbow (11, 36, D:10) a +0 shortbow of electrocution (14, 21, D:10) a +0 chain mail (16, 20, D:10) a +0 rapier (17, 31, D:10) a +0 club (23, -7, D:10) a yak skeleton (24, -6, D:10) a yak skeleton a yak skeleton (36, -3, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (36, 9, D:10) a yak corpse (skeletalised by now) (36, 10, D:10) a yak corpse (skeletalised by now) (37, 9, D:10) a yak corpse (skeletalised by now) (38, 0, D:10) a +0 orcbow (39, -11, D:10) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, 0, D:10) a +0 whip a +0 leather armour a gnoll skeleton (40, 0, D:10) a +0 whip (42, -3, D:10) a +0 spear (42, -2, D:10) a +0 flail a +0 plate armour a +0 flail an orc skeleton (42, 14, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, -14, D:10) a +0 hand axe (43, -10, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -10, D:10) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (44, -9, D:10) a +0 short sword an orc corpse (skeletalised by now) (45, -14, D:10) a +0 partisan a +0 plate armour (45, 25, D:10) a hobgoblin corpse (skeletalised by now) (46, -13, D:10) a +0 scimitar a +0 plate armour (46, -6, D:10) a +0 whip a +0 leather armour a +0 spear a gnoll skeleton (47, -6, D:10) a +0 halberd a gnoll skeleton (51, -8, D:10) a +0 orcbow a centaur skeleton (53, -14, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (54, -14, D:10) a +0 giant club an ogre skeleton (55, -11, D:10) a +0 club a gnoll skeleton (55, -9, D:10) a +0 robe (55, 0, D:10) a +0 halberd a +0 chain mail (55, 8, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (56, 10, D:10) a +0 club an orc skeleton (57, -10, D:10) a +0 club (57, -8, D:10) a +0 halberd (59, 37, D:10) a +0 flail (61, -8, D:10) a +0 flail a gnoll skeleton Level 11 of the Dungeon (0, 0, D:11) a yak skeleton (0, 1, D:11) a yak skeleton (15, -11, D:11) a +0 club (16, -10, D:11) a +0 orcbow a centaur skeleton (16, -6, D:11) a +0 plate armour (18, -17, D:11) a +0 glaive (21, -19, D:11) a +0 quarterstaff (25, -5, D:11) a +0 club (26, -5, D:11) a +0 short sword (26, -1, D:11) a +0 dagger an orc skeleton (26, 1, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (27, -3, D:11) a +0 club (28, -9, D:11) a +0 flail an orc skeleton (28, 3, D:11) a +0 leather armour (29, -12, D:11) a +0 short sword a +0 hand axe an orc skeleton (29, -11, D:11) a +0 ring mail a +0 short sword an orc skeleton (29, -10, D:11) a +0 plate armour a +0 dire flail a +0 plate armour a +0 short sword a +0 plate armour a +0 short sword (29, -6, D:11) a +0 short sword an orc skeleton (29, -4, D:11) a +0 plate armour a +0 glaive a +0 orcbow (30, -17, D:11) a +0 dagger (31, -1, D:11) a +0 robe (32, -19, D:11) a +0 flail an orc skeleton (37, -18, D:11) a +0 flail (38, -14, D:11) a +0 chain mail a +0 scimitar an orc skeleton (39, -14, D:11) a +0 club an orc skeleton (39, -13, D:11) a +0 flail a +0 flail an orc skeleton (46, -15, D:11) a +0 giant club a +0 giant spiked club (58, 4, D:11) a +0 plate armour (58, 16, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (3, 10, D:12) +0 acid dragon scales (5, 3, D:12) a scarf of shadows (5, 12, D:12) a +0 troll leather armour (6, 15, D:12) a +0 mace (12, -2, D:12) a +0 troll leather armour (16, -4, D:12) a +0 leather armour (16, -2, D:12) a +0 falchion (16, 10, D:12) a yak corpse (skeletalised by now) (25, -8, D:12) a parchment of Dragon's Call (26, -8, D:12) a parchment of Spellspark Servitor (27, 30, D:12) a +0 mace (28, -4, D:12) a +0 troll leather armour a +0 whip (29, -4, D:12) +0 acid dragon scales a +1 hat of ice a +0 robe a +0 cloak a +0 robe (30, -13, D:12) a +2 heavy arbalest (30, 19, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (31, -4, D:12) a +0 dagger a +0 robe (32, -4, D:12) a +0 dagger a +0 robe (32, 15, D:12) a +0 scale mail (33, -4, D:12) a +0 dagger 2 stones (34, -4, D:12) a +0 whip of venom 2 stones (34, 15, D:12) a +0 long sword a +0 robe (43, 5, D:12) a +0 sling (44, 14, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (13, 9, D:13) a +0 robe a +0 dagger (14, 11, D:13) a troll skeleton (14, 15, D:13) +0 ice dragon scales a +0 hand axe a +0 club a +0 dire flail a +0 giant club a two-headed ogre skeleton (15, 28, D:13) a troll skeleton (16, 7, D:13) a +0 giant club a +0 giant club (17, 5, D:13) a +0 giant spiked club an ogre skeleton (17, 6, D:13) a +0 giant club a +0 giant spiked club (17, 7, D:13) a +0 giant club an ogre skeleton (17, 33, D:13) a +0 robe a +0 rapier (18, 7, D:13) a +0 giant club (18, 16, D:13) a +3 dire flail of draining a +0 plate armour (18, 32, D:13) a +0 chain mail a +3 bardiche (19, 5, D:13) a +3 dire flail of protection (22, 20, D:13) a +0 robe a +0 long sword (23, 19, D:13) a +0 short sword of draining (25, 6, D:13) a +0 robe a +2 dagger of venom (25, 8, D:13) a +0 robe a +0 dagger a human skeleton (26, 8, D:13) a +0 giant club a +0 giant club (39, -9, D:13) a +0 club (46, 41, D:13) a parchment of Jinxbite (51, 39, D:13) a staff of conjuration (56, 23, D:13) a +0 falchion Level 14 of the Dungeon (5, 0, D:14) a +0 battleaxe a +0 leather armour (5, 1, D:14) a +2 dire flail of holy wrath a +0 ring mail a tengu corpse (skeletalised by now) (13, 4, D:14) a +0 dagger a +0 robe a human corpse (skeletalised by now) (15, -6, D:14) a troll corpse (skeletalised by now) (24, 4, D:14) a +0 spear (33, 4, D:14) a +0 war axe (46, 20, D:14) a +0 orcbow a +0 shortbow a centaur skeleton (46, 21, D:14) a +0 shortbow a centaur skeleton (47, 19, D:14) a +0 orcbow (48, 20, D:14) a +0 orcbow (48, 21, D:14) a +0 orcbow a centaur skeleton (54, 11, D:14) a +0 chain mail Level 15 of the Dungeon [Shop] Qoer's Armour Shop a +1 scale mail of cold resistance (224 gold) a +0 ring mail (56 gold) the +0 robe "Plog" {Dex+3} (198 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 tower shield (112 gold) the +0 pair of gloves "Sutod" {rC- Int+10 Dex-3} (268 gold) rC-: It makes you vulnerable to cold. Int+10: It affects your intelligence (+10). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +4 chain mail of Uchuew {SInv} (520 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +1 pair of gloves (161 gold) a +0 ring mail (56 gold) a +0 plate armour (252 gold) a +0 scale mail (56 gold) (7, -34, D:15) a +0 arbalest (7, 16, D:15) a +0 robe (8, -5, D:15) a +0 club a +0 robe (8, -4, D:15) a +0 great sword a +1 scale mail of fire resistance a +0 troll leather armour a +0 club a +0 robe (9, -5, D:15) a +1 broad axe a +0 chain mail (15, -25, D:15) a +2 longbow of flaming a +0 barding of stealth (19, -32, D:15) a +0 robe (22, 8, D:15) a book of Blood (25, -19, D:15) a parchment of Dispel Undead (40, -16, D:15) a +0 leather armour Level 1 of the Orcish Mines (0, 7, Orc:1) a +0 giant club (44, 16, Orc:1) a +0 plate armour a +0 halberd (44, 17, Orc:1) a +0 chain mail a +0 short sword of speed an orc skeleton (45, 19, Orc:1) a +0 robe a +0 dagger (45, 20, Orc:1) a +0 chain mail a +0 broad axe (46, 14, Orc:1) a +0 short sword (46, 15, Orc:1) a +0 chain mail a +0 glaive (46, 18, Orc:1) a +0 leather armour a +0 flail (46, 19, Orc:1) a +0 dagger an orc skeleton (47, 19, Orc:1) a +0 chain mail a +0 halberd a +0 orcbow (50, 14, Orc:1) a +0 leather armour a +1 mace of venom (54, -22, Orc:1) a +0 giant club (57, 18, Orc:1) a +0 plate armour a +0 battleaxe (57, 19, Orc:1) a +0 dagger a +0 flail a +0 chain mail a +0 scimitar an orc skeleton (58, 19, Orc:1) a +2 flail of protection (59, 18, Orc:1) a +0 plate armour a +0 mace (59, 19, Orc:1) a +0 falchion (60, 18, Orc:1) a +0 whip (60, 19, Orc:1) a +2 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Tizolyoj's Jewellery Shoppe a ring of poison resistance (280 gold) a ring of protection from cold (unknown) (350 gold) an amulet of alchemy (unknown) (420 gold) a ring of magical power (280 gold) an amulet of dissipation (unknown) (420 gold) the ring "Hac Lucs" {rElec rF+ rC- rN+ rCorr} (554 gold) [ring of positive energy] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. an amulet of reflection (unknown) (420 gold) a ring of willpower (350 gold) [Shop] Bijuq's Magic Scroll Shoppe 2 scrolls of noise (39 gold) a parchment of Rending Blade (243 gold) a scroll of torment (188 gold) [Shop] Xoin's Weapon Shoppe a +0 trident (45 gold) a +0 flail (45 gold) 4 atropa-tipped darts (46 gold) the +6 morningstar "Widowermaker" {antimagic, ^Fragile rN+ Int+5} (833 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. 2 javelins (78 gold) a +0 long sword (45 gold) a +0 sling (19 gold) 5 datura-tipped darts (58 gold) a +0 broad axe of electrocution (318 gold) [Shop] Juceh's Jewellery Boutique a ring of protection from fire (unknown) (375 gold) the amulet "Geisinof" {Spirit Harm rC+ Will++} (870 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Will++: It greatly increases your willpower. a +6 ring of strength (unknown) (540 gold) a ring of wizardry (450 gold) a ring of flight (262 gold) a +4 ring of slaying (unknown) (540 gold) a +6 ring of dexterity (unknown) (540 gold) (3, 9, Orc:2) a +0 troll leather armour (3, 11, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail a +2 great mace an orc skeleton (3, 12, Orc:2) a +0 leather armour a +0 trident (4, 13, Orc:2) a +0 short sword an orc corpse (skeletalised by now) (7, -13, Orc:2) a +0 dagger a +0 leather armour (7, -10, Orc:2) a +0 giant club (7, 7, Orc:2) 6 large rocks (8, -13, Orc:2) a +0 dagger a +0 robe an orc skeleton (8, -10, Orc:2) a +0 glaive a +0 chain mail (8, -9, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger an orc skeleton (9, -8, Orc:2) a +2 great mace a +0 plate armour (10, -9, Orc:2) a +0 long sword a +0 plate armour (11, 4, Orc:2) 4 large rocks a cyclops skeleton (20, -11, Orc:2) 4 large rocks (20, -10, Orc:2) a +0 dire flail a +0 giant club (20, -9, Orc:2) a +0 troll leather armour (24, 1, Orc:2) a +0 leather armour a +0 mace (35, 12, Orc:2) a troll skeleton (39, 22, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 glaive an orc skeleton (42, -3, Orc:2) a +1 heavy flail an orc skeleton (43, -4, Orc:2) a +0 dagger a +0 robe (43, 15, Orc:2) a +9 plate armour of ponderousness a +1 great sword of valour an orc skeleton (43, 16, Orc:2) a +0 troll leather armour (43, 39, Orc:2) a +0 plate armour a +0 orcbow a +0 long sword (43, 41, Orc:2) a +0 robe a +0 dagger (44, -4, Orc:2) a +0 club (44, 15, Orc:2) a +0 leather armour a +0 hand axe (44, 16, Orc:2) a +0 plate armour a +0 trident an orc skeleton (45, 41, Orc:2) a +0 chain mail a +0 great sword (46, 12, Orc:2) a +0 leather armour a +0 trident (53, 18, Orc:2) a +0 hand axe (54, 17, Orc:2) a +3 bardiche of flaming a +0 chain mail (54, 18, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (55, -2, Orc:2) a +0 giant club a +0 giant spiked club (55, 18, Orc:2) a +1 flail of concussion (55, 26, Orc:2) a +0 dagger (56, 26, Orc:2) a +0 battleaxe a +0 chain mail (56, 27, Orc:2) a +0 hand axe (61, 35, Orc:2) a +0 dagger a +0 leather armour (62, 35, Orc:2) a +0 mace a +0 ring mail (62, 36, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +3 chain mail an orc corpse (skeletalised by now) (62, 37, Orc:2) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (8, 17, Lair:1) a blink frog skeleton (8, 19, Lair:1) a bullfrog skeleton (17, 29, Lair:1) a blink frog skeleton (18, -15, Lair:1) a +3 leather armour (19, 39, Lair:1) a basilisk corpse (skeletalised by now) (27, 14, Lair:1) a +0 robe (30, 0, Lair:1) a +0 robe (30, 1, Lair:1) a water moccasin skeleton (32, -14, Lair:1) a +0 helmet (35, 29, Lair:1) a cane toad corpse (skeletalised by now) (42, 34, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (47, -8, Lair:1) a black mamba corpse (skeletalised by now) (50, 17, Lair:1) a water moccasin corpse (skeletalised by now) (54, 20, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 1, Lair:2) a yak skeleton (1, -3, Lair:2) a yak skeleton (5, 4, Lair:2) a blink frog skeleton (10, 4, Lair:2) a bullfrog skeleton (11, -19, Lair:2) a cane toad corpse (skeletalised by now) (15, 6, Lair:2) a yak skeleton a bullfrog skeleton (17, 7, Lair:2) a +1 demon whip of venom (18, 5, Lair:2) a yak skeleton (19, -4, Lair:2) a yak skeleton (20, -4, Lair:2) a yak skeleton a yak skeleton (21, -2, Lair:2) a yak skeleton (21, 0, Lair:2) a yak skeleton a yak skeleton (25, -28, Lair:2) a +0 battleaxe (33, -21, Lair:2) a komodo dragon skeleton (40, -2, Lair:2) a +0 spear Level 3 of the Lair of Beasts (2, 2, Lair:3) a +0 long sword (9, -28, Lair:3) a +0 falchion of holy wrath (10, -46, Lair:3) a +0 ring mail (10, -27, Lair:3) 4 stones (12, -24, Lair:3) an electric eel corpse (skeletalised by now) (22, 3, Lair:3) a dream sheep skeleton (26, 3, Lair:3) a +0 trident (28, -2, Lair:3) a +0 cloak (37, -33, Lair:3) a water moccasin skeleton (40, 1, Lair:3) a sack of spiders (42, -19, Lair:3) a +0 robe a +0 mace a +0 dire flail a +0 short sword (50, -14, Lair:3) a black bear skeleton (51, -43, Lair:3) a death yak corpse (skeletalised by now) (66, -18, Lair:3) a mountainshell skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (8, -35, Lair:4) 4 silver javelins (19, 4, Lair:4) a +0 ring mail (22, 9, Lair:4) the human skeleton of Kirke (23, 1, Lair:4) a yak skeleton (25, -11, Lair:4) a dire elephant skeleton (26, -29, Lair:4) a +0 robe (28, -22, Lair:4) a +0 sling (35, -23, Lair:4) a death yak skeleton (52, 7, Lair:4) a cane toad skeleton (54, 4, Lair:4) a komodo dragon corpse (skeletalised by now) (55, 4, Lair:4) a yak corpse (skeletalised by now) (56, 0, Lair:4) a rime drake corpse (skeletalised by now) (67, -7, Lair:4) a hog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves of strength (6, 2, Lair:5) a blink frog skeleton (19, -12, Lair:5) a +0 mace (22, 9, Lair:5) a death yak skeleton (23, 21, Lair:5) a +0 ring mail (25, 16, Lair:5) an elephant skeleton (26, 3, Lair:5) a yak skeleton (27, 0, Lair:5) a yak skeleton a yak skeleton (27, 9, Lair:5) a death yak skeleton (28, 0, Lair:5) a yak skeleton (28, 16, Lair:5) a manticore corpse (skeletalised by now) (29, -11, Lair:5) a +0 spear (32, 15, Lair:5) a +0 leather armour (35, 21, Lair:5) a komodo dragon skeleton (37, -27, Lair:5) a yak corpse (skeletalised by now) (38, -29, Lair:5) a +0 chain mail (38, -17, Lair:5) a yak skeleton (43, 10, Lair:5) a +0 war axe (47, 3, Lair:5) a +0 leather armour (52, -21, Lair:5) a yak corpse (skeletalised by now) (52, -20, Lair:5) a death yak corpse (skeletalised by now) (53, -20, Lair:5) a yak corpse (skeletalised by now) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 flail (1, 14, Snake:1) a +0 whip a +0 robe (2, 6, Snake:1) a +2 shortbow of flaming (7, 20, Snake:1) a +1 halberd of holy wrath a naga skeleton (8, 19, Snake:1) a +0 dire flail (9, -16, Snake:1) a shock serpent skeleton (9, -14, Snake:1) a +0 long sword (10, -17, Snake:1) a +1 long sword of holy wrath (13, -16, Snake:1) a +0 scimitar a +0 robe (14, 25, Snake:1) the +4 hand axe "Daiff" {speed, rN++ Str-4 Dex+2} rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -4, Snake:1) a +0 chain mail (18, 5, Snake:1) a +0 spear (19, 4, Snake:1) a +0 glaive of entangling (19, 7, Snake:1) a +1 halberd of pain (20, 3, Snake:1) a +0 spear of flaming a naga corpse (skeletalised by now) (21, -9, Snake:1) a +0 robe a +0 war axe (21, -5, Snake:1) a +0 robe a +0 glaive (22, 16, Snake:1) a black mamba skeleton (23, -12, Snake:1) a +0 long sword a +0 flail (25, -13, Snake:1) a +0 mace (26, -7, Snake:1) a +0 quarterstaff (26, 13, Snake:1) a +0 dagger (29, -15, Snake:1) a +0 flail (29, -14, Snake:1) a +0 war axe (29, 8, Snake:1) a +0 shortbow of flaming (32, -7, Snake:1) a +0 halberd (32, -3, Snake:1) a +0 flail a +0 shortbow a +0 hand axe a naga corpse (skeletalised by now) (33, -7, Snake:1) a +0 spear (33, -2, Snake:1) a +0 trident a +0 robe (35, 19, Snake:1) a +0 halberd (43, 2, Snake:1) an anaconda corpse (skeletalised by now) (45, -12, Snake:1) a +0 short sword of flaming (46, 1, Snake:1) a +0 spear (47, -3, Snake:1) the +3 scale mail of Apnayp {+Inv rElec Str-2 Dex+4} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (51, 4, Snake:1) a +0 halberd Level 2 of the Snake Pit