Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 12602614471941790662 3 mjkendall the Magician (level 1, -5/15 HPs) Began as a Djinni Fire Elementalist on Feb 9, 2026. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (64 turns). mjkendall the Magician (Djinni Fire Elementalist) Turns: 64, Time: 00:00:48 Health: -5/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a maw talisman Scrolls c - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a golden potion. Found a stone staircase leading down. Found a scroll labelled ROD UBLAUCAOHY. There is a stone staircase leading down here. d - a golden potion e - a scroll labelled ROD UBLAUCAOHY There is a stone staircase leading down here. You now have 9 gold pieces. You encounter an endoplasm and a frilled lizard. The frilled lizard hisses angrily. The endoplasm quivers. You hear a shout! You encounter a dart slug. The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. You encounter a hobgoblin. The endoplasm freezes you. You are frozen! The cold chills you terribly! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire burns the endoplasm. The endoplasm is moderately wounded. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. Unknown command. Unknown command. You hit the endoplasm. The endoplasm is heavily wounded. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... ♣♣PP♣#...#.#.##.....# .PP♣P#...#.#.#..# .PP..#.#.#...>..# PP.PP#.#.###.#### .PPP.#...# #.### P♣♣..#...# #...# ♣P..P#...# ###.####... PP..♣#.<.#####.lg...# PP..P#...##..@J###w.# P.PP.#...####### # ♣♣♣♣P#...# ♣PP.#.#.# ...PP#.#.# ♣P♣PP#...# P♣.P.#...# ### #...# ##.## You could see an endoplasm, a hobgoblin and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mjkendall the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | mjkendall set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, hellmonk_ecumenical_altar_zigzags, nrook_mini_vaults Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Foxfire || 4 Armour: Robe || 3 Dodge: Dodged || 2