mlgnoniceguy the Dungeon (0, 0, D) a +0 hat of intelligence (0, 1, D) +7 fire dragon scales (0, 2, D) a +9 broad axe (0, 3, D) a +3 double sword of protection (0, 4, D) a potion of brilliance (1, 0, D) a +2 pair of gloves (1, 2, D) a +3 executioner's axe (1, 3, D) a +6 demon whip (1, 27, D) 5 scrolls of amnesia (2, -1, D) a ring of wizardry (2, 0, D) a +0 hat of see invisible (2, 1, D) a +7 chain mail (2, 2, D) a +6 demon trident (2, 27, D) 10 stones (3, 0, D) a +7 chain mail (3, 1, D) a +0 triple crossbow of freezing (3, 2, D) a +6 demon whip (4, 10, D) a potion of moonshine (4, 34, D) a +0 club a +0 leather armour (5, -2, D) a +0 short sword (5, -1, D) a parchment of Maxwell's Capacitive Coupling (5, 8, D) a +1 short sword of venom (unseen) (5, 27, D) a +0 mace a +2 hand axe (5, 36, D) a +0 dagger a stone a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 37, D) a hobgoblin corpse (skeletalised by now) (6, -1, D) a +0 spear (6, 27, D) a +2 quarterstaff a +2 trident (7, -2, D) a parchment of Sculpt Simulacrum (7, 10, D) the earth staff of True Grit {rElec Int+3 Earth} [staff of earth] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (7, 27, D) a +2 falchion of freezing a +2 dagger (7, 29, D) a +0 club (8, 32, D) a +2 mace of protection (8, 33, D) a +1 heavy trident (8, 34, D) a +2 dagger of venom (8, 35, D) a +0 animal skin (8, 42, D) a +0 short sword a kobold corpse (skeletalised by now) (8, 45, D) a wind drake skeleton (9, 7, D) a +0 quarterstaff a +0 robe a +0 halberd a spriggan skeleton a yellow draconian skeleton (9, 32, D) a +0 quarterstaff of protection (9, 33, D) a +1 long sword of flaming (9, 34, D) a +1 heavy hand axe (9, 35, D) a +2 plate armour (9, 44, D) the +4 great sword of Trog's Righteous Fury {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 6, D) a +2 heavy morningstar (15, 42, D) a potion of brilliance (15, 44, D) the Papyrus of Luminous Tools Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Awaken Armour Earth/Forgecraft 4 Trog disapproves of the use of such an item. (16, 16, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (16, 44, D) Liuthase's Spellbook of the Nival Xenolith Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (17, 17, D) a +2 dire flail (17, 42, D) a +4 scale mail a maw talisman (17, 43, D) an eel talisman (17, 44, D) a +2 scimitar of holy wrath (17, 45, D) a +2 heavy dire flail (17, 46, D) the +4 quarterstaff of Turmoil {elec, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (18, 42, D) a serpent talisman (18, 43, D) a +4 scale mail the serpent talisman "Ikhinnae" {+Blink rC+} [serpent talisman] +Blink: It lets you blink. rC+: It protects you from cold. (18, 44, D) a +2 halberd of venom (18, 45, D) a +2 war axe of freezing (18, 46, D) a +2 rapier of venom (19, 1, D) a +0 scimitar a +0 robe a +0 buckler an elf skeleton (20, 0, D) a +0 troll leather armour a +1 heavy eveningstar a deep troll skeleton (21, 2, D) a +4 short sword of flaming (still there?) a +2 robe (still there?) (21, 32, D) a +0 flail of protection (21, 34, D) a +0 scimitar a naga skeleton (22, 2, D) a +1 dire flail of holy wrath a +0 chain mail a human skeleton (22, 27, D) a +2 bardiche of flaming (23, 3, D) a +0 arbalest a +0 dire flail (23, 17, D) a +0 robe (23, 26, D) a +0 robe a +0 morningstar a human skeleton a raven skeleton (24, 1, D) a +0 long sword a +0 robe (24, 26, D) a +3 antimagic great mace a +3 dagger +0 fire dragon scales (24, 27, D) a +0 halberd (25, -1, D) a +4 antimagic trident (25, 1, D) an anaconda skeleton (25, 17, D) a +0 dagger (25, 27, D) a +0 cloak (25, 40, D) an elephant skeleton (26, 4, D) a +0 dire flail a +0 dire flail of protection an ettin skeleton (26, 41, D) a snapping turtle skeleton (27, 17, D) a +0 long sword a +0 cloak a harpy corpse (skeletalised by now) (28, 5, D) a +7 heavy rapier (28, 18, D) a +1 plate armour of cold resistance (29, 7, D) a +1 executioner's axe (29, 13, D) a +3 antimagic eveningstar (29, 17, D) a +0 robe a +0 dagger a human skeleton (29, 22, D) the conjuration staff of Imeis {rN+ Stlth+ Conj Tloc} [staff of conjuration] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Trog disapproves of the use of such an item. the +2 robe "Cuisa" {MP+6 Int+3 Stlth+} MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, 17, D) a +0 dagger a +0 robe (30, 18, D) +0 swamp dragon scales a +4 morningstar of protection a swamp dragon skeleton (30, 21, D) a +0 trident a +0 ring mail a salamander skeleton (30, 27, D) a +0 dagger (still there?) a +3 battleaxe of flaming (still there?) (30, 28, D) a +0 robe (31, 9, D) a +0 giant club a +2 scale mail of poison resistance a +2 war axe of draining a tengu skeleton (31, 34, D) a +0 spear (31, 35, D) a +3 bardiche of flaming (32, 9, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 spear a +0 robe a +0 long sword a +1 cloak the +6 whip "Vesaeck" {heavy, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. an alligator snapping turtle skeleton an ogre skeleton a two-headed ogre skeleton a two-headed ogre skeleton (32, 35, D) a +0 robe a +0 dagger an orc skeleton a troll skeleton (32, 36, D) a +0 short sword a +0 leather armour an orc skeleton (33, 9, D) a +1 great mace of flaming a +0 giant spiked club a +0 dire flail a +0 troll leather armour a two-headed ogre skeleton a deep troll skeleton a hell hound skeleton (33, 13, D) a hell hound skeleton a shapeshifter skeleton (33, 35, D) a +0 club an orc skeleton a snapping turtle skeleton (34, 8, D) a +0 chain mail (still there?) a +4 battleaxe of draining (still there?) (34, 9, D) a +0 giant club an ogre skeleton a quicksilver dragon skeleton (34, 37, D) a +0 heavy quick blade (34, 38, D) a hound skeleton (34, 42, D) a blink frog skeleton a blink frog skeleton (35, 3, D) a +3 executioner's axe of flaming (35, 8, D) a swamp dragon skeleton (35, 9, D) a +3 heavy demon whip (35, 11, D) a +3 scimitar of flaming (35, 16, D) a +1 war axe (35, 39, D) a blink frog skeleton (35, 40, D) a +6 antimagic morningstar (35, 41, D) a black mamba skeleton a blink frog skeleton (36, 3, D) a +0 cloak a +0 halberd a +0 plate armour a sphinx marauder skeleton (36, 20, D) a +0 robe a +1 trident of freezing (36, 21, D) a +0 trident a +0 leather armour a +2 trident (36, 22, D) a +0 trident a +0 trident 2 boomerangs (36, 24, D) a staff of cold (37, 20, D) a glowing shapeshifter skeleton (37, 22, D) a +4 war axe (37, 23, D) the +8 shortbow of Objectivity {elec, Int+4 Dex-5} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (37, 35, D) a +1 heavy eveningstar (37, 40, D) 6 poisoned darts a +0 dagger (38, 4, D) a +0 arbalest a +0 dagger a yaktaur skeleton (38, 7, D) a +0 leather armour (still there?) a +0 demon whip of freezing (still there?) a +0 robe (still there?) (38, 20, D) a +2 antimagic great mace (39, 4, D) a +0 trident a +0 trident a +0 robe (39, 7, D) a +0 short sword a +2 scythe of protection a fenstrider witch skeleton (40, 3, D) a +0 cloak a +0 robe a green draconian skeleton (40, 4, D) a +0 cloak of corrosion resistance a +0 scale mail a +0 dagger a +0 cloak quicksilver dragon scales a +0 ring mail a quicksilver dragon skeleton (40, 7, D) a +0 short sword a +0 leather armour a +0 demon whip +0 golden dragon scales a demonspawn skeleton a golden dragon skeleton (40, 38, D) a +0 spear a wyvern skeleton (40, 39, D) a quokka skeleton (41, 4, D) a +5 flail of protection a +0 robe a +0 buckler a +0 robe a +0 halberd a +1 great sword of flaming (41, 8, D) a +4 quick blade a +4 heavy morningstar (41, 31, D) a +0 ring mail 3 boomerangs a +0 club (41, 39, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (41, 40, D) a +2 lajatang of flaming (42, 2, D) a +2 glaive of flaming +0 fire dragon scales (42, 3, D) a +0 trident (still there?) a +0 robe (still there?) the serpent talisman of Fashionability {rN+ Dex+3 Stlth+} (still there?) [serpent talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a merfolk skeleton (still there?) a bunyip skeleton (still there?) (42, 4, D) a +3 great mace of flaming (42, 11, D) a +0 trident 3 boomerangs a merfolk skeleton (42, 17, D) a +9 club a Killer Klown skeleton (42, 19, D) a +2 heavy great mace (42, 24, D) a +2 chain mail of willpower a +4 bardiche of freezing (42, 29, D) a +0 plate armour a +0 battleaxe an orc skeleton (42, 30, D) a steam dragon skeleton (43, 3, D) a +2 bardiche of flaming a +0 dagger a +0 leather armour (43, 10, D) a +2 antimagic war axe (43, 18, D) an alligator snapping turtle skeleton (43, 19, D) a +0 rapier a +0 ring mail a +0 plate armour a +0 hand axe an elf skeleton an orc skeleton (43, 22, D) a +0 robe a +0 glaive a naga skeleton (43, 25, D) a +0 cloak (43, 40, D) a +6 scythe of venom a +0 robe the human skeleton of Sigmund (44, 21, D) a +0 plate armour a +0 partisan a +0 arbalest an orc skeleton a yaktaur skeleton (44, 46, D) a potion of brilliance (45, 0, D) a +0 short sword a +0 shortbow a +0 leather armour (45, 16, D) a +3 glaive (45, 21, D) a +3 antimagic eveningstar (45, 23, D) a +3 double sword (unseen) (45, 24, D) a +3 giant spiked club (45, 30, D) a +3 giant spiked club (45, 31, D) a +5 quick blade (unseen) (46, 21, D) a +0 flail a bullfrog skeleton (46, 23, D) a +3 double sword (unseen) (46, 24, D) a +3 arbalest (unseen) (46, 30, D) a +5 quick blade (unseen) (46, 31, D) a +3 longbow (unseen) (47, 30, D) a +3 great sword (unseen) (47, 31, D) a +5 partisan of flaming (unseen) (48, 8, D) +0 shadow dragon scales a shadow dragon skeleton (48, 30, D) a +3 longbow (unseen) (48, 31, D) a +5 dire flail (unseen) (48, 44, D) a +0 arbalest a yaktaur skeleton (49, 8, D) a +0 robe (49, 10, D) a fenstrider witch skeleton (50, 21, D) a +0 plate armour a +0 trident a +2 heavy dire flail an orc skeleton (50, 26, D) +0 ice dragon scales an ice dragon skeleton (50, 30, D) the +5 arbalest "Giantbane" {speed, +Blink Int+8 Dex+3 Stlth-} +Blink: It lets you blink. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (50, 31, D) a +4 spectral quarterstaff (unseen) (51, 30, D) a +6 mace of draining (unseen) (51, 31, D) a +6 arbalest (unseen) (52, 21, D) a +0 plate armour a +0 flail an orc skeleton (52, 23, D) a +3 battleaxe (unseen) (52, 24, D) a +2 spectral quarterstaff (unseen) (52, 34, D) the +5 long sword of Xybimp {freeze, Fly rF+ Will++ Dex-3} Fly: It grants you flight. rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (53, 21, D) a +3 flail of flaming (53, 23, D) a +0 quarterstaff (53, 24, D) a +3 double sword (unseen) (53, 35, D) a +2 spectral quarterstaff (54, 21, D) a +0 chain mail a +0 bardiche an orc skeleton (54, 35, D) a parchment of Passwall (54, 36, D) a potion of brilliance (55, 16, D) a +3 tower shield of positive energy (unseen) (55, 17, D) a +6 chain mail of cold resistance (unseen) (56, 16, D) +12 shadow dragon scales (unseen) (56, 17, D) the quicksilver dragon scales of the Forest {rC++ rN+ Will+ Slay+3} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (56, 20, D) a +0 spear a +0 plate armour a +0 great mace a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword a merfolk skeleton an orc skeleton an orc skeleton (56, 21, D) a +0 chain mail a +0 great sword an orc skeleton (56, 24, D) a +0 chain mail a +0 trident (57, 10, D) a harpy skeleton (57, 16, D) a +12 plate armour (unseen) (57, 17, D) +4 acid dragon scales (unseen) (57, 21, D) a +0 plate armour a +0 war axe (57, 40, D) a staff of alchemy (58, 16, D) +12 shadow dragon scales (unseen) (58, 17, D) a +6 chain mail of cold resistance (unseen) (58, 22, D) a +2 broad axe of flaming (58, 25, D) a +0 robe a +0 war axe a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton (58, 27, D) a +0 mace (58, 29, D) a fortress talisman (59, 23, D) a +0 robe (59, 29, D) a blade talisman (60, 16, D) a +9 double sword of freezing (unseen) (60, 17, D) the +9 demon blade of Articulation {drain, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (60, 21, D) a +0 dagger a +0 cloak (61, 16, D) a +7 heavy executioner's axe (unseen) (61, 17, D) a +7 bardiche of distortion (unseen) (61, 21, D) a +0 rapier a +0 leather armour (62, 8, D) 2 potions of brilliance (62, 16, D) a +9 double sword of valour (unseen) (62, 17, D) a +7 triple sword of electrocution (unseen) (62, 40, D) a +0 cloak a sphinx marauder corpse (skeletalised by now) (62, 41, D) a +3 great mace (63, 7, D) a potion of brilliance (63, 16, D) the +9 partisan "Fagoj" {drain, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (63, 17, D) the +7 double sword of Past Mistakes {heavy, rPois rN+ Dex-3} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (63, 21, D) a +2 heavy demon whip (63, 27, D) a +0 leather armour a +0 morningstar (63, 46, D) a manual of Axes (64, 21, D) a +0 spear a +0 robe an ogre skeleton (64, 23, D) a +5 plate armour of cold resistance (64, 24, D) a +5 plate armour (64, 27, D) a +0 antimagic flail (64, 28, D) a +0 ring mail a +0 short sword an elf skeleton (64, 46, D) a parchment of Splinterfrost Shell (65, 20, D) a +0 robe a +4 dagger (65, 21, D) a +0 robe a +0 robe a +0 mace a +0 robe a +0 long sword (65, 23, D) a +1 pair of boots (65, 24, D) a +0 ring mail (65, 46, D) a parchment of Fugue of the Fallen (66, 21, D) a +0 robe a +0 falchion (66, 30, D) a +1 scale mail of fire resistance (67, 30, D) a +0 barding of stealth (67, 31, D) a +2 pair of boots of rampaging (67, 46, D) a parchment of Alistair's Intoxication (69, 21, D) a +3 antimagic bardiche (69, 30, D) a +1 helmet (69, 31, D) a +1 pair of gloves (69, 46, D) a parchment of Discord (70, 21, D) a +0 trident a +0 trident a +0 scale mail a goblin skeleton (70, 30, D) +4 ice dragon scales (71, 23, D) +2 acid dragon scales (71, 24, D) a +6 chain mail (71, 30, D) +4 fire dragon scales (71, 31, D) a +4 ring mail (71, 46, D) a parchment of Borgnjor's Vile Clutch (72, 20, D) a +5 glaive a +0 plate armour (72, 23, D) a +6 ring of evasion a +3 ring of slaying a ring of resist corrosion a +3 ring of slaying a +3 ring of intelligence a +3 ring of strength +2 swamp dragon scales (72, 24, D) a +0 pair of gloves (72, 30, D) a +6 chain mail (72, 31, D) a +0 pair of boots (72, 46, D) a parchment of Fireball (73, 21, D) a +0 long sword a +4 heavy war axe a +0 dagger a +0 robe a +2 demon trident a +0 plate armour a +1 antimagic great mace a purple draconian skeleton a human skeleton (73, 46, D) a parchment of Teleport Other (74, 21, D) a +5 great sword of distortion a +0 chain mail a +0 battleaxe of flaming a +0 plate armour a +0 cloak a sphinx marauder skeleton (74, 22, D) a +5 glaive of flaming a +0 chain mail a +0 dagger a +0 ring mail an elf skeleton (74, 29, D) a +1 antimagic halberd a +0 short sword a +0 leather armour an elf skeleton (74, 30, D) a +1 antimagic great mace a +0 whip a +0 cloak a red draconian skeleton (74, 31, D) a +3 demon blade of pain a +0 robe a kobold skeleton (74, 39, D) the +3 robe of the Dwarven Hall {^Contam rElec rN+ Int+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (75, 7, D) a +2 demon blade of flaming a +4 arbalest of draining (75, 8, D) a shadow dragon corpse (75, 10, D) a +0 heavy great sword a +0 plate armour (75, 11, D) a +1 battleaxe of freezing (still there?) the +4 trident of Currency {antimagic, rF+ Stlth+} (still there?) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (75, 13, D) a +0 spear a spriggan skeleton (75, 16, D) a staff of alchemy the skeleton of Arachne (75, 18, D) a +1 battleaxe of freezing (75, 22, D) +0 ice dragon scales an ice dragon skeleton (75, 23, D) a +0 halberd of protection a +0 robe an ogre skeleton (75, 24, D) a +0 long sword a +0 leather armour (75, 25, D) a +0 war axe of flaming (75, 26, D) a +0 dagger a +0 robe a human skeleton (75, 28, D) a +0 cloak a guardian sphinx skeleton (75, 30, D) a +0 mace a white draconian skeleton (75, 31, D) a +0 flail a +0 robe a naga skeleton (75, 36, D) a parchment of Passwall (75, 38, D) a parchment of Sigil of Binding (75, 39, D) a parchment of Infestation (75, 40, D) a parchment of Martyr's Knell (75, 41, D) a parchment of Borgnjor's Vile Clutch (75, 42, D) a parchment of Metabolic Englaciation (75, 44, D) a parchment of Cause Fear