Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (console) character file. Game seed: 9411449762513817117 1035 mmoncure the Apothecary (level 8, -3/61 HPs) Began as a Coglin Alchemist on Apr 20, 2024. Was an Initiate of Gozag. Slain by a yak (10 damage) ... on level 6 of the Dungeon. The game lasted 00:11:36 (6803 turns). mmoncure the Apothecary (Coglin Alchemist) Turns: 6803, Time: 00:11:37 Health: -3/61 AC: 3 Str: 10 XL: 8 Next: 24% Magic: 8/14 EV: 11 Int: 16 God: Gozag Gold: 122 SH: 0 Dex: 14 Spells: 10/15 levels left rFire + . . g - +0 flail {Nkonkoni} rCold + . . s - +1 hand axe (flame) {Soledad} rNeg . . . a - +1 robe rPois . (no helmet) rElec . p - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.14/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 316 gold pieces. You spent 77 gold pieces at shops. You paid 117 gold pieces to Gozag. Inventory: Hand Weapons g - a +0 flail (weapon) {Nkonkoni} q - the +2 orcbow of Action {drain, rF+ rC+ rCorr} (You took it off a hobgoblin on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. s - a +1 hand axe of flaming (offhand) {Soledad} y - a +0 sling of freezing Armour a - a +1 robe (worn) p - a scarf of resistance (worn) Wands e - a wand of flame (15) x - a wand of polymorph (11) Scrolls c - 6 scrolls of teleportation d - a scroll of blinking {unknown} k - a scroll of fog {unknown} m - 4 scrolls of enchant armour r - a scroll of poison u - a scroll of butterflies v - a scroll of immolation w - a scroll of brand weapon {unknown} B - 2 scrolls of vulnerability {unknown} Potions b - 2 potions of magic f - 2 potions of enlightenment h - 2 potions of heal wounds i - 2 potions of resistance j - a potion of lignification l - 2 potions of attraction n - 2 potions of might o - a potion of curing {unknown} t - 2 potions of haste {unknown} z - a potion of ambrosia {unknown} A - a potion of cancellation {unknown} Skills: + Level 4.3 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting - Level 0.8 Conjurations * Level 7.9 Alchemy + Level 1.7 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 2% 1 c - Olgreb's Toxic Radia Alch 28% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 30% N/A 4% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Apportation Tloc 6% N/A 17% 1 Freeze Ice 12% 1d3 17% 1 Alistair's Intoxication Alch 18% N/A 19% 5 Jinxbite Hex 6% N/A 26% 2 Sticky Flame Fire/Alch 15% 2d5 32% 4 Hailstorm Conj/Ice 4% 3d5 38% 3 Frozen Ramparts Ice 6% 1d1 45% 3 Fugue of the Fallen Necr 3% N/A 45% 3 Inner Flame Hex/Fire 3% N/A 45% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Flame Wave Conj/Fire 4% 2d5 80% 4 Dispel Undead Necr 3% 3d7 86% 4 Martyr's Knell Necr/Summ 3% N/A 86% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Cheibriados Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Vehumet Wu Jian Yredelemnul The Shining One Shops: D:1 [:*=* D:5 ( Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your toxic aura wanes. You barely miss the yak with your +0 flail. The yak is lightly wounded. You barely miss the yak with your +1 hand axe of flaming. The yak looks more healthy. A yak comes into view. The yak completely misses you. A yak comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yak looks even sicker. The yak is poisoned. The yak looks even sicker. The yak bellows! The yak is poisoned. x2; The yak looks even sicker. x2 The yak looks as sick as possible! The yak looks even sicker. The yak looks even sicker. Your toxic aura wanes. The yak attacks as it pursues you! The yak gores you but does no damage. You hit the yak but do no damage. The yak is heavily wounded. You closely miss the yak with your +1 hand axe of flaming. The yak closely misses you. The yak bellows! You hit the yak but do no damage. The yak is heavily wounded. You barely miss the yak with your +1 hand axe of flaming. You closely miss the yak with your +1 hand axe of flaming. The yak gores you! The yak closely misses you. Unknown command. You hit the yak but do no damage. The yak is heavily wounded. You hit the yak with your +1 hand axe of flaming. You burn the yak. You hit the yak but do no damage. The yak looks more healthy. The yak gores you! x2; The yak gores you. Unknown command. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... Your body crumbles into a pile of gold. #......###........##.# #..................... #......#..........###. #####.................# ....#+###............### ..)...................... ..................######..... ..........##......# .... ...###.#........@Y######..... ......_........