mmoncure Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 31, D:1) a hobgoblin corpse (skeletalised by now) (12, 6, D:1) a +2 short sword of draining (12, 7, D:1) a jackal corpse (skeletalised by now) (12, 56, D:1) a +0 arbalest (14, 48, D:1) a +0 short sword (16, 20, D:1) a hobgoblin corpse (skeletalised by now) (21, 20, D:1) a jackal corpse (skeletalised by now) (21, 39, D:1) a +0 whip (21, 50, D:1) a +0 club (25, 15, D:1) a hobgoblin corpse (skeletalised by now) (25, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 49, D:1) a +2 short sword of protection 4 stones a kobold corpse (skeletalised by now) (36, 1, D:1) a rat corpse (skeletalised by now) (49, 0, D:1) a +0 ring mail (51, 27, D:1) a +0 dagger a kobold skeleton (52, 27, D:1) a +0 dagger 4 stones (52, 44, D:1) a +0 short sword (55, 48, D:1) a +0 dagger a stone a kobold skeleton (55, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (6, 0, D:2) a +0 hand axe (10, 1, D:2) the +4 sling "Vuaqam" {freeze, rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. (unseen) (10, 10, D:2) a +0 club a gnoll corpse a jackal corpse a giant cockroach corpse