mmoncure Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (8, -8, D:1) 9 stones (14, 22, D:1) a +0 robe (16, -4, D:1) 3 boomerangs (18, -4, D:1) a +0 battleaxe (19, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 15, D:1) a +0 club (25, 28, D:1) a +0 ring mail (26, -8, D:1) a +0 dagger a +0 short sword a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 29, D:1) a +0 scale mail (33, -4, D:1) a +0 ring mail (33, 17, D:1) a rat skeleton (36, 44, D:1) 3 boomerangs (39, -11, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (39, -7, D:1) a hobgoblin skeleton (41, 8, D:1) a +0 ring mail (44, -8, D:1) a +0 club (54, 39, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zeronuf's General Store a Codex of Conductivity (560 gold) a potion of curing (42 gold) a stone (1 gold) a +0 flail of protection (86 gold) a scroll of identify (28 gold) 6 stones (8 gold) (0, 0, D:2) a +0 dagger (16, 33, D:2) a +0 club (19, -5, D:2) a +0 dagger (20, -18, D:2) 5 stones (24, 30, D:2) a ball python corpse (skeletalised by now) (25, 7, D:2) a jackal corpse (skeletalised by now) (36, -15, D:2) a +0 short sword (36, -14, D:2) an adder corpse (skeletalised by now) (41, 24, D:2) a +0 leather armour