mmoncure Level 1 of the Dungeon [Shop] Agraat's Jewellery Shoppe a +6 ring of strength (432 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) an amulet of faith (480 gold) an amulet of the acrobat (360 gold) a ring of fire (300 gold) a ring of magical power (240 gold) a ring of flight (210 gold) a ring of fire (300 gold) [Shop] Jeewem's Magic Scroll Boutique a scroll of immolation (52 gold) a scroll of amnesia (52 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) [Shop] Azuanyx's Weapon Emporium a +0 dagger (22 gold) a +0 long sword (38 gold) a +0 war axe (38 gold) a +1 spectral quarterstaff (187 gold) a +3 halberd of holy wrath (266 gold) a +2 great sword of draining (260 gold) a +0 quarterstaff (44 gold) a +0 spear (33 gold) a +0 sling (16 gold) 2 stones (2 gold) [Shop] Nusutau's Book Shop a book of Air (308 gold) a Young Poisoner's Handbook (280 gold) a book of Party Tricks (308 gold) a book of Winter (560 gold) a book of Ice (700 gold) a book of Spatial Translocations (252 gold) a book of Battle (448 gold) a book of Callings (392 gold) a book of Necromancy (476 gold) Great Wizards, Vol. II (532 gold) [Shop] Kexiufuwo's Jewellery Shop a dragon-blood talisman (660 gold) a ring of willpower (275 gold) an amulet of reflection (330 gold) an amulet of reflection (330 gold) a ring of ice (275 gold) the ring "Sura" {rCorr Dex+3 SInv Stlth+} (403 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of flight (192 gold) a ring of flight (192 gold) a ring of fire (275 gold) a ring of flight (192 gold) an amulet of magic regeneration (330 gold) (0, 0, D:1) a quokka skeleton (8, -3, D:1) a +0 short sword (8, 6, D:1) a +0 club (9, 10, D:1) a ball python skeleton (9, 11, D:1) a +0 whip a stone a rat skeleton a kobold skeleton (12, -9, D:1) a +0 club (18, -16, D:1) a hobgoblin corpse (skeletalised by now) (20, -17, D:1) a quokka corpse (skeletalised by now) (22, -18, D:1) a hobgoblin corpse (skeletalised by now) (22, -17, D:1) a bat corpse (skeletalised by now) (27, 10, D:1) a hobgoblin skeleton (28, -17, D:1) a hobgoblin corpse (skeletalised by now) (33, -14, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) a rat corpse (skeletalised by now) an elf skeleton (38, -10, D:1) an elf skeleton (38, 19, D:1) a frilled lizard corpse (skeletalised by now) (53, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 0, D:2) 10 gold pieces (21, -16, D:2) 2 stones (33, -12, D:2) a quokka corpse (40, -6, D:2) 5 poisoned darts (40, 2, D:2) a ring of positive energy