mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -26, D:1) 4 stones (5, -35, D:1) a rat corpse (skeletalised by now) (6, 0, D:1) a +0 spear (12, -45, D:1) a hobgoblin skeleton (13, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -45, D:1) a +0 dagger (21, -34, D:1) a +0 leather armour (25, -35, D:1) a +1 flail of protection (33, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -28, D:1) a scroll of butterflies (49, -48, D:1) a +0 sling (53, -21, D:1) a +0 short sword (53, -9, D:1) a ring of magical power (53, -8, D:1) a potion of curing (53, -7, D:1) 10 gold pieces (54, -9, D:1) a potion of degeneration (54, -8, D:1) 9 gold pieces (54, -7, D:1) 15 gold pieces (55, -22, D:1) a ball python corpse (skeletalised by now) (55, -9, D:1) 4 gold pieces (55, -8, D:1) a scroll of revelation (55, -7, D:1) 5 stones (58, -4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 3, D:2) a +0 leather armour (7, -14, D:2) an adder corpse (9, -15, D:2) 15 gold pieces (14, -2, D:2) a frilled lizard corpse (20, -4, D:2) a bat corpse