mmoncure Level 1 of the Dungeon (0, 0, D:1) a scarf of harm (3, 2, D:1) a +0 dagger (3, 3, D:1) a +0 club a stone (10, -18, D:1) a +0 club a +0 club a goblin skeleton (16, -18, D:1) 7 stones (26, 0, D:1) 5 stones (31, 6, D:1) a rat skeleton (32, 6, D:1) a +0 dagger a +0 whip 2 stones a kobold skeleton a ball python skeleton (34, -5, D:1) a +0 short sword 4 stones a kobold skeleton (40, 13, D:1) 5 stones (46, -22, D:1) a quokka skeleton (46, -16, D:1) a flux talisman (48, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -15, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (4, 10, D:2) a +0 ring mail (21, -4, D:2) a +0 war axe (23, -12, D:2) a +0 dagger (30, -4, D:2) 6 stones (36, -24, D:2) a bat corpse (37, 8, D:2) a +0 dagger (38, -24, D:2) 3 stones (39, -28, D:2) a +0 plate armour (40, -9, D:2) an adder skeleton (42, -11, D:2) a jackal skeleton (42, -8, D:2) an adder skeleton (42, 9, D:2) a +0 dagger