Dungeon Crawl Stone Soup version 0.32-a0-1434-gd50b3fb463 (console) character file. Game seed: 4191874581916967392 109 mmoncure the Vexing (level 4, -1/32 HPs) Began as a Vampire Enchanter on June 13, 2024. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:09 (2088 turns). mmoncure the Vexing(Vampire Enchanter) Turns: 2088, Time: 00:03:10 Health: -1/32 AC: 3 Str: 7 XL: 4 Next: 59% Magic: 7/7 EV: 12 Int: 19 God: Gold: 148 SH: 0 Dex: 20 Spells: 2/8 levels left rFire . . . l - +2 short sword (elec) rCold . . . (no shield) rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - +6 ring of dexterity HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, healing quickly, glowing A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons l - a +2 short sword of electrocution (weapon) Armour b - a +1 robe (worn) Jewellery k - a +6 ring of dexterity (left hand) Scrolls a - a scroll of teleportation {unknown} e - a scroll of enchant armour h - a scroll of silence {unknown} Potions c - a potion of invisibility d - a potion of curing {unknown} f - 2 potions of might {unknown} g - 3 potions of brilliance {unknown} i - a potion of mutation {unknown} j - 2 potions of attraction {unknown} m - a potion of degeneration {unknown} Skills: + Level 1.2 Fighting - Level 1.1(1.5) Short Blades + Level 1.4(1.6) Long Blades - Level 2.1 Dodging + Level 5.2 Stealth + Level 2.5 Spellcasting * Level 5.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 25% N/A 4% 3 b - Tukima's Dance Hex 25% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Shock Conj/Air 8% 1d3 16% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Swiftness Air 2% N/A 43% 3 Airstrike Air 1% 2d(1-17) 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You barely miss the bombardier beetle. The liquid fire burns you! You hit the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You closely miss the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! You barely miss the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Unknown command. You barely miss the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! You barely miss the bombardier beetle. You bite the bombardier beetle, but do no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle but do no damage. Lightning courses through the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Found a trident. You shake off some of the fire as you move. The liquid fire burns you! You die... #.# #.##.# #.# #.#.## #.# #..#.## #.# #.....# #.# #..##..# ##.#####..# ## ####### #.....##..## .>....# #....[.....# #####.# #.....##@#.# #####.####.#.###.#.# ...........#.# #.#.# ...........#.# #.#.# .####.######.# #.# .# #.# ... .# #.# ... .# #.# ..) ... ..# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 4 giant cockroaches 6 goblins 7 hobgoblins 5 kobolds 6 ball pythons 3 bats 4 frilled lizards 2 rats (D:1) 45 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ribbon worm (D:2) An endoplasm (D:2) A bat (D:2) A goblin (D:2) 5 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 619 | D:1 | Reached skill level 5 in Hexes 920 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 920 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 924 | D:2 | Learned a level 3 spell: Confusing Touch 928 | D:2 | Learned a level 3 spell: Tukima's Dance 1155 | D:2 | Reached skill level 1 in Long Blades 1364 | D:2 | Reached skill level 5 in Stealth 1750 | D:3 | Reached skill level 1 in Fighting 1795 | D:3 | Reached XP level 4. HP: 31/32 MP: 7/7 2088 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, chequers_serial_rivers_marsh D:2: layout_basic, patterned_corridor D:3: layout_loops_ring, eino_tiny_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.9 Long Blades | 1 | 1.4 Stealth | 5 | 5.2 Fighting | 1 | 1.2 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 72 | || 72 Bite | 3 | 4 || 7 Short sword | 16 | 26 || 42 Cast: Tukima's Dance | 3 | || 3 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 13 | 3 || 16 Armour: Robe | 23 | 11 || 34 Dodge: Dodged | 38 | 5 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2084 | 2030 | 54 | 10 | 1626 | 3 | 694.7 | Dungeon | 2084 | 2030 | 54 | 10 | 1626 | 3 | 694.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 817 daAuts D:3: 390 daAuts