Dungeon Crawl Stone Soup version 0.32-a0-1479-g9260dd1d50 (console) character file. Game seed: 15102672327791377627 84 mmoncure the Vexing (level 4, -3/48 HPs) Began as a Vampire Hexslinger on June 18, 2024. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1482 turns). mmoncure the Vexing(Vampire Hexslinger) Turns: 1482, Time: 00:03:13 Health: -3/48 AC: 22 Str: 7 XL: 4 Next: 23% Magic: 5/6 EV: 2 Int: 15 God: Gold: 62 SH: 0 Dex: 30 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . l - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + p - melded +2 pair of boots {Stlth+} Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.48/turn u - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: tree-form, weak-willed, healing quickly A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, alive, (fangs 3), see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe l - a +0 leather armour (melded) p - a +2 pair of boots of stealth (melded) Jewellery j - a +6 ring of dexterity (left branch) m - a ring of fire u - a +6 ring of dexterity (right branch) Scrolls b - a scroll of poison f - a scroll of acquirement g - a scroll of teleportation h - a scroll of enchant weapon {unknown} n - 2 scrolls of blinking {unknown} q - a scroll of silence {unknown} r - a scroll of fear {unknown} t - a scroll of noise {unknown} Potions d - 2 potions of mutation e - 2 potions of lignification i - a potion of magic {unknown} k - a potion of heal wounds o - a potion of cancellation {unknown} s - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting * Level 2.3 Ranged Weapons + Level 2.8 Dodging + Level 1.6 Spellcasting + Level 4.8 Hexes + Level 1.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Jinxbite Hex 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Necrotise Necr 4% 1d4 22% 1 Cause Fear Hex 7% N/A 32% 4 Vampiric Draining Necr 1% 2d6 56% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Martyr's Knell Necr/Summ 1% N/A 92% 4 Olgreb's Toxic Radiance Alch 1% N/A 92% 4 Curse of Agony Necr 1% N/A 99% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your natural rate of healing is slightly increased. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club. The ogre shouts! The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. A giggling sprite leaps out and insults the ogre's ancestors. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. A giggling sprite leaps out and doodles on the ogre's face. The ogre is heavily wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre seems less drained. The ogre hits you with a +0 giant spiked club! Really quaff the potion of lignification? You turn into a tree. Your +2 pair of boots of stealth melds into your body. Your +0 leather armour melds into your body. You feel less stealthy. Your roots penetrate the ground. The ogre hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You die... # # #..#########.# #....<...O♣..# ....############ # You could see an ogre. Vanquished Creatures A hound skeleton (D:2) An adder (D:2) 2 adder zombies (D:2) A ribbon worm (D:2) 3 dart slugs (D:2) 2 ball pythons (D:1) 2 bat skeletons (D:2) A bat zombie (D:2) 6 endoplasms 4 goblins 2 hobgoblins (D:2) A quokka (D:1) A ball python skeleton (D:2) A ball python zombie (D:2) 3 bats A frilled lizard (D:2) 3 kobolds 12 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Vampire Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 233 | D:1 | Reached skill level 1 in Fighting 246 | D:1 | Found a faded altar of an unknown god. 365 | D:1 | Reached skill level 1 in Fire Magic 365 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 545 | D:1 | Learned a level 2 spell: Jinxbite 661 | D:1 | Identified a scroll of acquirement 908 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 908 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1120 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/6 1465 | D:3 | Noticed an ogre 1482 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, nicolae_ecumenical_snake_handling, nrook_loot_triangle, minmay_shallow_snake_nest D:2: layout_rooms, serial_undead, serial_undead_d, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_f, serial_undead_d D:3: layout_basic, minmay_misc_feat_more_columns, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Fire Magic | 1 | 1.4 Ranged Weapons | 2 | 2.3 Dodging | | 2.8 Spellcasting | | 1.6 Hexes | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 91 | 45 || 136 Cast: Jinxbite | 1 | 1 || 2 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Armour: Robe | 8 | || 8 Leather armour | 13 | 13 || 26 Skin | | 2 || 2 Dodge: Dodged | 23 | 14 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1464 | 64 | 134 | 1001 | 3 | 509.3 | Dungeon | 1528 | 1464 | 64 | 134 | 1001 | 3 | 509.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 655 daAuts D:3: 20 daAuts