Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (console) character file. Game seed: 5082561077304076459 62 mmoncure the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on June 24, 2024. Slain by Sigmund ... wielding a +0 scythe of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1473 turns). mmoncure the Magician(Djinni Conjurer) Turns: 1473, Time: 00:03:14 Health: 0/32 AC: 2 Str: 6 XL: 4 Next: 28% Gold: 101 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . b - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of air (weapon) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} f - a scroll of torment {unknown} h - a scroll of revelation {unknown} Potions d - 2 potions of lignification g - a potion of haste Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy + Level 0.7 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 d - Fulminant Prism Conj/Alch 11% 3d9 21% 4 e - Necrotise Necr 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. Okay, then. You're too confused to cast spells. Okay, then. You're too confused to move! Something unseen breaks down the door. You're too confused to move! Sigmund gestures at you while chanting. You are more confused. Sigmund barely misses you. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe of holy wrath! Your magical contamination has completely faded away. You're too confused to move! Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. You feel less confused. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Okay, then. Okay, then. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Sparks fly from your hands! * * * LOW HITPOINT WARNING * * * x2 Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You die... .# #.#.....#######+#.# ## #.#...............# # #.#...#.#####.....# #.#†#.#.#####.....## #.#...#.....#......# #.#.....#..........# ####### #.......#'#........# #...... ###.####...........#####...... #............@.........'...... ## #.#+####........########...... .###.....##........# #...... .........########### ###...... .........# ######.......# .....#.### #....+.......# .....#.#############.####.......# ..÷..............#...#..#.......# .....#.#########.#.#....#.......' There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:2) 4 endoplasms (D:1) 5 giant cockroaches 2 goblins 2 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 ball pythons 3 bats A frilled lizard (D:1) 2 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mmoncure set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 374 | D:1 | Reached skill level 1 in Fighting 374 | D:1 | Reached XP level 3. HP: 10/27 MP: 0/0 374 | D:1 | Learned a level 1 spell: Necrotise 706 | D:2 | Noticed Sigmund 1008 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1473 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.9 Stealth | | 1.5 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 10 | 5 || 15 Cast: Magic Dart | 57 | 9 || 66 Use: Scroll | 2 | || 2 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 17 | 4 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1475 | 1458 | 17 | 3 | 1191 | 2 | 737.5 | Dungeon | 1475 | 1458 | 17 | 3 | 1191 | 2 | 737.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 801 daAuts D:1: 674 daAuts