Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (console) character file. Game seed: 15865009534612583820 9 mmoncure the Apothecary (level 2, 20/20 HPs) Began as a Demonspawn Alchemist on July 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (323 turns). mmoncure the Apothecary(Demonspawn Alchemist) Turns: 323, Time: 00:00:53 Health: 20/20 AC: 3 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 15 God: Gold: 25 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Potions b - a potion of magic Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History A bat comes into view. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. You kill the goblin! The bat hits you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is heavily wounded. The bat barely misses you. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, poisoned, 52% to hit) The sting misses the bat. The bat hits you but does no damage. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the bat. The bat is heavily wounded. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. You now have 25 gold pieces (gained 10). A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) b########### #......@...# ##.#######.# ..#####.############# ..................... #.#####.##.###.#####. .........##.####.# ####.##..##.....## .......)......##.# #############.###. You could see a bat (asleep). Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Discovered your monstrous ancestry. 256 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 256 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 14 Armour: Robe || 22 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 0 | 207 | 1 | 324.0 | Dungeon | 324 | 324 | 0 | 0 | 207 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts