Seeded DCSS version 0.32-a0-1722-g17eea93bd4 (console) character file. Game seed: 352193991671698181 (custom seed) 2 mmoncure the Apothecary (level 1, 13/13 HPs) Began as a Demonspawn Alchemist on July 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (73 turns). mmoncure the Apothecary(Demonspawn Alchemist) Turns: 73, Time: 00:00:18 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is severely wounded. You kill the kobold! A frilled lizard comes into view. Things that are here: a +0 dagger; a kobold corpse Unknown command. The frilled lizard hisses angrily. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Things that are here: a +0 dagger; a kobold corpse You see here 2 stones. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. You kill the frilled lizard! Unknown command. You see here a frilled lizard corpse. Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading down. c - 2 fizzy dark potions A frilled lizard comes into view. 2 goblins, a bat and a dart slug come into view. Found a scroll labelled QISAHE LARUE, 15 gold pieces and 2 blue potions. The goblin shouts! You see here a scroll labelled QISAHE LARUE. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.....## ....# .! ..........#######.#..#..$ ######.......>.......#gg ###.....####..##.# #...........#b# #.....##..##w# #.....#...#.# #######.##.# #.#@#...# #.###..## #. .## ## ## You could see a dart slug, 2 goblins and a bat. Vanquished Creatures A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Identified a scroll of acquirement 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, corexii_hall_statues_l, serial_shops, shop, minmay_vboxes Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sting || 5 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts