mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (6, -5, D:1) a rat skeleton (7, -17, D:1) a +0 leather armour (16, 0, D:1) a potion of curing (25, 0, D:1) a +0 quarterstaff (39, -11, D:1) a frilled lizard corpse (skeletalised by now) (41, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -1, D:1) a bat corpse (skeletalised by now) (47, -27, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -28, D:2) a potion of mutation (5, -26, D:2) a +0 short sword (11, -17, D:2) an adder corpse (skeletalised by now) (26, -17, D:2) a +0 robe (29, -28, D:2) a ball python corpse (skeletalised by now) (32, -34, D:2) a +0 long sword of electrocution (32, -2, D:2) an adder corpse (skeletalised by now) (33, -1, D:2) a ball python corpse (skeletalised by now) (37, 6, D:2) 6 stones (43, -22, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, -8, D:2) a +0 ring mail (44, -3, D:2) a bat skeleton (46, -8, D:2) a +0 leather armour (60, -3, D:2) a scroll of noise (63, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (0, 3, D:3) a giant cockroach corpse (1, -1, D:3) a +0 mace (7, 3, D:3) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 club an orc corpse (1, 0, D:6) a +0 mace an orc corpse