mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, 0, D:1) a +0 rapier (6, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 7, D:1) a +0 dagger a +0 club (15, 0, D:1) a potion of heal wounds (19, -6, D:1) a bat corpse (skeletalised by now) (19, -5, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (20, -4, D:1) a rat corpse (skeletalised by now) (23, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 9, D:1) a +0 dagger of electrocution (23, 10, D:1) a potion of mutation (26, -8, D:1) a ball python skeleton (27, -3, D:1) a +0 dagger (37, -9, D:1) a +0 hat (43, -12, D:1) a +0 plate armour (46, 17, D:1) a hobgoblin corpse (skeletalised by now) (46, 20, D:1) a potion of might (47, 19, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a +0 halberd (9, 17, D:2) a +0 short sword (31, -15, D:2) a +0 leather armour