mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 3, D:1) 2 potions of magic (3, 26, D:1) a bat corpse (skeletalised by now) (6, 7, D:1) a +0 whip (9, 6, D:1) a ball python corpse (skeletalised by now) (15, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 22, D:1) a bat corpse (skeletalised by now) (17, 23, D:1) a +0 dagger a stone (21, 12, D:1) a +0 trident (23, 25, D:1) a frilled lizard corpse (skeletalised by now) (28, 8, D:1) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (30, 5, D:1) a potion of brilliance (31, 10, D:1) a bat corpse (skeletalised by now) (33, -9, D:1) 7 stones (33, -8, D:1) a +0 flail (34, 6, D:1) a +0 ring mail (39, -6, D:1) a +0 leather armour (41, 17, D:1) a bat corpse (skeletalised by now) (42, -10, D:1) a bat corpse (skeletalised by now) (43, 20, D:1) a +0 dagger a goblin skeleton (45, 0, D:1) a bat corpse (skeletalised by now) (45, 19, D:1) a +0 dagger 5 stones a kobold skeleton (48, 19, D:1) a +0 leather armour (48, 24, D:1) a bat skeleton (49, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -1, D:1) a potion of mutation Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (6, 11, D:2) a +0 short sword (8, 1, D:2) a scroll of teleportation (8, 16, D:2) 4 boomerangs