mmoncure Level 1 of the Dungeon [Shop] Zapany's Distillery a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of invisibility (96 gold) a potion of degeneration (12 gold) 2 potions of berserk rage (120 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) (0, 0, D:1) a hobgoblin skeleton (1, 1, D:1) a +0 dagger a kobold skeleton (2, -3, D:1) a +0 dagger of freezing 4 stones a kobold skeleton (8, 2, D:1) 3 poisoned darts (15, -19, D:1) a +0 dagger (15, -7, D:1) a +0 leather armour (20, -2, D:1) a jackal skeleton a jackal skeleton (20, -1, D:1) a quokka skeleton a jackal skeleton (20, 0, D:1) a +0 dagger a goblin skeleton (21, -4, D:1) a frilled lizard skeleton (22, 3, D:1) a river rat skeleton (28, -13, D:1) a stone a kobold skeleton (32, 6, D:1) a +0 dagger (33, 9, D:1) a ball python corpse (skeletalised by now) (41, -1, D:1) 3 stones (42, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 2, D:1) a jackal corpse (skeletalised by now) (44, 7, D:1) a +0 short sword (49, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 0, D:2) a ball python corpse (skeletalised by now) (5, 1, D:2) a +0 club a +0 club a +0 leather armour a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc corpse an orc corpse a ball python corpse (5, 2, D:2) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 dagger an orc corpse a goblin corpse (9, 2, D:2) a +0 robe (17, 15, D:2) a frilled lizard corpse (skeletalised by now) (25, 29, D:2) a +0 robe (30, 4, D:2) a +0 robe (36, 2, D:2) a +0 dagger of venom (41, 23, D:2) 7 stones (51, -12, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (0, 4, D:3) 12 gold pieces (3, 12, D:3) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (unseen)